35 Commits
Author SHA1 Message Date
mathias 55960e5fab Merge branch 'master' of https://gitlab.hexaquo.at/ggjg20/bodypartfighter 2020-02-02 16:33:06 +01:00
mathias 1d09b7b242 Audio for menu 2020-02-02 16:32:42 +01:00
mathias 674fea7203 Merge branch 'master' of https://gitlab.hexaquo.at/ggjg20/bodypartfighter 2020-02-02 16:25:32 +01:00
mathias 1f6e72fb74 Humanhead added, forces for all heads reduced 2020-02-02 16:23:53 +01:00
mathias 22b953d1f4 Merge branch 'master' of https://gitlab.hexaquo.at/ggjg20/bodypartfighter 2020-02-02 16:14:23 +01:00
mathias 61d71ea4db CHICKEN IN. 2020-02-02 16:13:11 +01:00
mathias 2ebc50625f Merge branch 'master' of https://gitlab.hexaquo.at/ggjg20/bodypartfighter 2020-02-02 16:00:37 +01:00
mathias 5a3e52270e Bullhead playing animation 2020-02-02 15:59:50 +01:00
mathias 01b33b3ae4 BullHead 2020-02-02 15:57:10 +01:00
mathias 8fb80a3e83 Added into BodypartLoader 2020-02-02 15:28:02 +01:00
mathias 2e18e9e193 Merge branch 'master' of https://gitlab.hexaquo.at/ggjg20/bodypartfighter 2020-02-02 15:27:26 +01:00
mathias d3acd8c09c Horseleg inclueded 2020-02-02 15:26:02 +01:00
mathias 2d08ddc8c1 Merge branch 'master' of https://gitlab.hexaquo.at/ggjg20/bodypartfighter 2020-02-02 14:27:38 +01:00
mathias 50e582f6d3 Shapes 2020-02-02 14:26:35 +01:00
mathias 84a4d375ca Merge branch 'master' of https://gitlab.hexaquo.at/ggjg20/bodypartfighter 2020-02-02 13:06:26 +01:00
mathias 71efbbdf93 Head can be included, prints out 2020-02-02 13:06:02 +01:00
mathias dda48bf22f Merge branch 'master' of https://gitlab.hexaquo.at/ggjg20/bodypartfighter 2020-02-02 13:00:10 +01:00
mathias d278bf5552 Fixes and blue light instead of red 2020-02-02 12:59:47 +01:00
mathias 9defb29c04 Merge branch 'master' of https://gitlab.hexaquo.at/ggjg20/bodypartfighter 2020-02-02 12:52:18 +01:00
mathias 37669f141f Added a true testing scene and applied more rolly tolly :() 2020-02-02 12:51:45 +01:00
mathias c0074f7141 Merge branch 'master' of https://gitlab.hexaquo.at/ggjg20/bodypartfighter 2020-02-02 11:28:29 +01:00
mathias c3e127aa7c New gravity and impulses for the torso. 2020-02-02 11:27:37 +01:00
mathias ba8689916b Changed the rotations in loading screen and ingame. First implementation for rolly tolly toy. 2020-02-02 10:28:45 +01:00
mathias f0383109f4 Merge branch 'master' of https://gitlab.hexaquo.at/ggjg20/bodypartfighter 2020-02-01 19:18:06 +01:00
mathias c487a51b9a Fixed the attachment-points. Added human legs to dictionary. 2020-02-01 19:16:45 +01:00
mathias 2ededa4069 Merge branch 'master' of https://gitlab.hexaquo.at/ggjg20/bodypartfighter 2020-02-01 18:13:31 +01:00
mathias c1be55e64f Foot limbs corrected 2020-02-01 18:13:17 +01:00
mathias c803198bfc Merge branch 'master' of https://gitlab.hexaquo.at/ggjg20/bodypartfighter 2020-02-01 16:31:55 +01:00
mathias 5b84587572 Can now rotate the limbs 2020-02-01 16:29:58 +01:00
mathias dce77ae12d Merge branch 'master' of https://gitlab.hexaquo.at/ggjg20/bodypartfighter 2020-02-01 16:02:13 +01:00
mathias a85cccd56e Fixed error in testint.tscn 2020-02-01 16:01:59 +01:00
mathias 1aa49db766 Removed old BodyBase (Torso) 2020-02-01 12:04:40 +01:00
mathias 6b23bb8af8 Added collision-areas to the AttachmentPoints. Restructured the testing scene with new torso. 2020-02-01 12:02:39 +01:00
mathias 7e7cffab61 Merge branch 'master' of https://gitlab.hexaquo.at/ggjg20/bodypartfighter 2020-02-01 11:31:46 +01:00
mathias db62843e0f Added BodyBase class with specific points for attachments 2020-02-01 11:31:24 +01:00