Fixed the attachment-points. Added human legs to dictionary.
This commit is contained in:
parent
2ededa4069
commit
c487a51b9a
1062
3D Input/Fertige GLBs/Kopf_Mensch.glb.import
Normal file
1062
3D Input/Fertige GLBs/Kopf_Mensch.glb.import
Normal file
File diff suppressed because it is too large
Load Diff
BIN
3D Input/Fertige GLBs/Kopfmaterial.material
Normal file
BIN
3D Input/Fertige GLBs/Kopfmaterial.material
Normal file
Binary file not shown.
34
3D Input/Kopftextur.png.import
Normal file
34
3D Input/Kopftextur.png.import
Normal file
@ -0,0 +1,34 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/Kopftextur.png-2e88b0ac35e3868e1464eb8d2273e145.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://3D Input/Kopftextur.png"
|
||||
dest_files=[ "res://.import/Kopftextur.png-2e88b0ac35e3868e1464eb8d2273e145.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=true
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
@ -58,7 +58,7 @@ handle_input_locally = false
|
||||
render_target_update_mode = 3
|
||||
|
||||
[node name="Camera" type="Camera" parent="GUI/HBoxC/ViewportContainer/Viewport"]
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 7.8064 )
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 17.1507 )
|
||||
|
||||
[node name="MouseLook" type="RayCast" parent="GUI/HBoxC/ViewportContainer/Viewport"]
|
||||
enabled = true
|
||||
@ -69,5 +69,3 @@ collide_with_bodies = false
|
||||
[connection signal="pressed" from="GUI/HBoxC/VBoxC/Start" to="." method="_on_Button2_pressed"]
|
||||
|
||||
[editable path="Torso"]
|
||||
|
||||
[editable path="Torso/FrontLeft"]
|
||||
|
@ -12,7 +12,7 @@ mesh = SubResource( 1 )
|
||||
material/0 = null
|
||||
|
||||
[node name="OmniLight" type="OmniLight" parent="."]
|
||||
transform = Transform( 1, 3.12639e-13, -1.77715e-26, -3.12639e-13, 1, -5.68434e-14, 0, 5.68434e-14, 1, -0.680858, 0, -1.38872 )
|
||||
transform = Transform( 1, 3.12639e-13, -1.77715e-26, -3.12639e-13, 1, -5.68434e-14, 0, 5.68434e-14, 1, 0, 0, -1.5 )
|
||||
visible = false
|
||||
light_color = Color( 0.956863, 0.121569, 0.121569, 1 )
|
||||
light_energy = 3.86
|
||||
|
@ -1,38 +1,56 @@
|
||||
[gd_scene load_steps=6 format=2]
|
||||
[gd_scene load_steps=5 format=2]
|
||||
|
||||
[ext_resource path="res://BodyParts/BodyBase/BodyBase.gd" type="Script" id=1]
|
||||
[ext_resource path="res://BodyParts/BodyBase/AttachmentPoint.tscn" type="PackedScene" id=2]
|
||||
[ext_resource path="res://3D Input/Torso.glb" type="PackedScene" id=3]
|
||||
|
||||
[sub_resource type="CapsuleMesh" id=1]
|
||||
|
||||
[sub_resource type="CapsuleShape" id=2]
|
||||
[sub_resource type="CapsuleShape" id=1]
|
||||
|
||||
[node name="Torso" type="RigidBody" groups=[
|
||||
"Player",
|
||||
]]
|
||||
script = ExtResource( 1 )
|
||||
|
||||
[node name="TorsoMesh" type="MeshInstance" parent="."]
|
||||
visible = false
|
||||
mesh = SubResource( 1 )
|
||||
material/0 = null
|
||||
|
||||
[node name="TorsoCollider" type="CollisionShape" parent="."]
|
||||
transform = Transform( 2.5, 0, 0, 0, 2.5, 0, 0, 0, 2.5, 0, 0, 0 )
|
||||
shape = SubResource( 2 )
|
||||
shape = SubResource( 1 )
|
||||
|
||||
[node name="DownFrontLeft" parent="." instance=ExtResource( 2 )]
|
||||
transform = Transform( 0.996194, 3.24601e-07, -0.0871556, 3.25841e-07, -1, 0, -0.0871556, -2.83989e-08, -0.996194, 1.5, 1.1, 4.2 )
|
||||
transform = Transform( -0.965926, 0, -0.258819, 0, 1, 0, 0.258819, 0, -0.965926, 1.3, 1, 4.2 )
|
||||
|
||||
[node name="Mesh" parent="DownFrontLeft" index="0"]
|
||||
transform = Transform( 0.2, 0, 3.72529e-09, 0, 0.2, 0, -3.72529e-09, 0, 0.2, 0, 0, 0 )
|
||||
|
||||
[node name="DownFrontRight" parent="." instance=ExtResource( 2 )]
|
||||
transform = Transform( 0.982402, -3.24601e-07, 0.0859489, -3.2133e-07, -1, 0, 0.0859489, -2.83989e-08, -0.982402, -1.5, 1.1, 4.2 )
|
||||
transform = Transform( -0.965926, 0, 0.258819, 0, 1, 0, -0.258819, 0, -0.965926, -1.3, 1, 4.2 )
|
||||
|
||||
[node name="OmniLight" parent="DownFrontRight" index="1"]
|
||||
transform = Transform( 1, 3.13083e-13, 0, -3.09641e-13, 1, -5.59552e-14, 0, 5.59552e-14, 1, -0.680858, -1.19209e-07, -1.38872 )
|
||||
|
||||
[node name="CollisionShape" parent="DownFrontRight/Area" index="0"]
|
||||
transform = Transform( 0.5, 1.4988e-15, 0, 1.4988e-15, 0.5, 0, 0, 0, 0.5, 0, 0, 0 )
|
||||
|
||||
[node name="DownBackRight" parent="." instance=ExtResource( 2 )]
|
||||
transform = Transform( 0.982402, -3.24601e-07, 0.0859489, -3.2133e-07, -1, 0, 0.0859489, -2.83989e-08, -0.982402, -1.9, -1, 3.6 )
|
||||
|
||||
[node name="DownBackLeft" parent="." instance=ExtResource( 2 )]
|
||||
transform = Transform( 0.982402, -3.24601e-07, 0.0859489, -3.2133e-07, -1, 0, 0.0859489, -2.83989e-08, -0.982402, 1.9, -1, 3.6 )
|
||||
transform = Transform( 0.982402, 3.24601e-07, -0.0859489, 3.2133e-07, -1, 0, -0.0859489, -2.83989e-08, -0.982402, 1.9, -1, 3.6 )
|
||||
|
||||
[node name="UpFrontLeft" parent="." instance=ExtResource( 2 )]
|
||||
transform = Transform( 0.103081, -3.40598e-08, -0.980752, -3.2133e-07, -1, 0, -0.980752, 3.24056e-07, -0.103081, 2.9, 0, -2 )
|
||||
|
||||
[node name="UpFrontRight" parent="." instance=ExtResource( 2 )]
|
||||
transform = Transform( 0.103081, 3.40598e-08, 0.980752, 3.2133e-07, -1, 0, 0.980752, 3.24056e-07, -0.103081, -2.9, 0, -2 )
|
||||
|
||||
[node name="UpBackRight" parent="." instance=ExtResource( 2 )]
|
||||
transform = Transform( -0.870723, 0.384569, 0.26555, -1.84307e-07, -0.573576, 0.807811, 0.462972, 0.723268, 0.499426, -1, -1.9, -2.5 )
|
||||
|
||||
[node name="UpBackLeft" parent="." instance=ExtResource( 2 )]
|
||||
transform = Transform( -0.870723, -0.384569, -0.26555, 1.84307e-07, -0.573576, 0.807811, -0.462972, 0.723268, 0.499426, 1, -1.9, -2.5 )
|
||||
|
||||
[node name="Torso" parent="." instance=ExtResource( 3 )]
|
||||
transform = Transform( 0.5, 0, 0, 0, -2.18557e-08, 0.5, 0, -0.5, -2.18557e-08, 0, 0, 0 )
|
||||
|
||||
[editable path="DownFrontLeft"]
|
||||
|
||||
[editable path="DownFrontRight"]
|
||||
|
@ -5,13 +5,13 @@
|
||||
[ext_resource path="res://3D Input/Fertige GLBs/Bein_Mensch.glb" type="PackedScene" id=3]
|
||||
[ext_resource path="res://3D Input/beinimage.png" type="Texture" id=4]
|
||||
|
||||
[sub_resource type="BoxShape" id=2]
|
||||
[sub_resource type="BoxShape" id=1]
|
||||
extents = Vector3( 0.312908, 1.16904, 0.82381 )
|
||||
|
||||
[sub_resource type="SphereShape" id=3]
|
||||
[sub_resource type="SphereShape" id=2]
|
||||
radius = 0.108468
|
||||
|
||||
[sub_resource type="SpatialMaterial" id=1]
|
||||
[sub_resource type="SpatialMaterial" id=3]
|
||||
albedo_texture = ExtResource( 4 )
|
||||
|
||||
[node name="HumanLeg" instance=ExtResource( 1 )]
|
||||
@ -20,23 +20,20 @@ script = ExtResource( 2 )
|
||||
|
||||
[node name="PartCollider" parent="." index="0"]
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1.77838, 0.0523456 )
|
||||
shape = SubResource( 2 )
|
||||
shape = SubResource( 1 )
|
||||
|
||||
[node name="TouchArea" parent="." index="1"]
|
||||
transform = Transform( 1.97878, 4.49418e-13, -2.27374e-13, -6.82121e-13, -0.277472, -1.95923, 7.89663e-14, 1.95923, -0.277471, -6.25278e-13, -2.74829, -0.692869 )
|
||||
transform = Transform( 1.97878, 4.51195e-13, -2.27374e-13, -6.82121e-13, -0.277472, -1.95923, 7.89663e-14, 1.95923, -0.277471, -6.53699e-13, -2.74829, -0.692869 )
|
||||
|
||||
[node name="CollisionShape" type="CollisionShape" parent="TouchArea" index="0"]
|
||||
shape = SubResource( 3 )
|
||||
shape = SubResource( 2 )
|
||||
|
||||
[node name="Mesh" parent="." index="2" instance=ExtResource( 3 )]
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -1.42109e-14, -2.28512, -0.0490953 )
|
||||
|
||||
[node name="Skeleton" parent="Mesh/Armature" index="0"]
|
||||
bones/2/bound_children = [ NodePath("BoneAttachment") ]
|
||||
|
||||
[node name="Cube" parent="Mesh/Armature/Skeleton" index="0"]
|
||||
transform = Transform( 1, 0, 0, 0, 1, -3.72529e-09, 0, 3.72529e-09, 1, 0, 0, 0 )
|
||||
material/0 = SubResource( 1 )
|
||||
material/0 = SubResource( 3 )
|
||||
|
||||
[node name="BoneAttachment" type="BoneAttachment" parent="Mesh/Armature/Skeleton" index="1"]
|
||||
transform = Transform( 1, 2.27374e-13, -1.13687e-13, 3.41061e-13, 0.0910855, 0.995843, -5.68434e-14, -0.995843, 0.0910852, -3.3393e-13, 1.43368, 0.260799 )
|
||||
|
@ -1,14 +0,0 @@
|
||||
[gd_scene load_steps=3 format=2]
|
||||
|
||||
[sub_resource type="CubeMesh" id=1]
|
||||
|
||||
[sub_resource type="BoxShape" id=2]
|
||||
|
||||
[node name="Torso" type="RigidBody"]
|
||||
|
||||
[node name="MeshInstance" type="MeshInstance" parent="."]
|
||||
mesh = SubResource( 1 )
|
||||
material/0 = null
|
||||
|
||||
[node name="CollisionShape" type="CollisionShape" parent="."]
|
||||
shape = SubResource( 2 )
|
@ -5,4 +5,4 @@ var bodyparts : Dictionary
|
||||
# Called when the node enters the scene tree for the first time.
|
||||
func _ready():
|
||||
bodyparts["Arm"] = load("res://BodyParts/Arm.tscn")
|
||||
|
||||
bodyparts["Humanleg"] = load("res://BodyParts/HumanLeg.tscn")
|
||||
|
@ -1,4 +1,4 @@
|
||||
[gd_scene load_steps=7 format=2]
|
||||
[gd_scene load_steps=8 format=2]
|
||||
|
||||
[ext_resource path="res://BodyParts/Arm.tscn" type="PackedScene" id=1]
|
||||
[ext_resource path="res://UI/UI.tscn" type="PackedScene" id=2]
|
||||
@ -6,6 +6,7 @@
|
||||
[ext_resource path="res://Ingame/Ingame.gd" type="Script" id=4]
|
||||
[ext_resource path="res://Ingame/Arena.tscn" type="PackedScene" id=5]
|
||||
[ext_resource path="res://Ingame/CameraFocus.gd" type="Script" id=6]
|
||||
[ext_resource path="res://BodyParts/HumanLeg.tscn" type="PackedScene" id=7]
|
||||
|
||||
[node name="InGame" type="Spatial"]
|
||||
script = ExtResource( 4 )
|
||||
@ -20,8 +21,7 @@ transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2, 0 )
|
||||
[node name="Torso2" parent="." instance=ExtResource( 3 )]
|
||||
transform = Transform( -1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 2, -10 )
|
||||
|
||||
[node name="Arm" parent="Torso2/DownFrontLeft/Limb" index="0" instance=ExtResource( 1 )]
|
||||
key = 65
|
||||
[node name="HumanLeg" parent="Torso2/DownFrontLeft/Limb" index="0" instance=ExtResource( 7 )]
|
||||
|
||||
[node name="Arm" parent="Torso2/DownFrontRight/Limb" index="0" instance=ExtResource( 1 )]
|
||||
key = 83
|
||||
|
@ -43,5 +43,4 @@ InGameState="*res://Global/InGameState.gd"
|
||||
|
||||
[rendering]
|
||||
|
||||
quality/shadows/filter_mode=2
|
||||
environment/default_environment="res://default_env.tres"
|
||||
|
Loading…
x
Reference in New Issue
Block a user