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retrace
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karl
18d9cd8cf2
Fix colliders in labyrinth (outside walls were missing layer)
2020-01-29 00:29:26 +01:00
Characters
Fix Meldewesen hitbox (smaller again now)
2020-01-29 00:01:09 +01:00
Global
Fix pill level getting negative
2020-01-29 00:18:23 +01:00
Level
Fix colliders in labyrinth (outside walls were missing layer)
2020-01-29 00:29:26 +01:00
Materials
longer pipe ray casts
2019-11-23 20:44:25 +01:00
Particles
masked smoke
2020-01-28 18:09:14 +01:00
Resources
Add new sounds
2020-01-28 23:56:07 +01:00
Shaders
added fadeOut effect if get in touch with a meldewesen
2019-12-14 15:32:29 +01:00
UI
corrected main menu
2020-01-28 19:38:03 +01:00
Util
Also interpolate light energy depending on daytime
2020-01-28 16:05:41 +01:00
.gitignore
Add export presets for pipeline
2019-10-27 17:58:08 +01:00
.gitlab-ci.yml
Add .gitlab-ci.yml
2019-10-27 17:59:13 +01:00
default_bus_layout.tres
Use buses for true/masked volume shifting
2020-01-27 12:32:04 +01:00
default_env.tres
Add NodeGroupNotifier to generalize PathNavigator
2019-10-30 00:48:24 +01:00
export_presets.cfg
Add HTML 5 export preset
2019-10-27 17:58:57 +01:00
icon.png
Add empty Godot project
2019-10-25 14:09:01 +02:00
icon.png.import
Add empty Godot project
2019-10-25 14:09:01 +02:00
LICENSE
Add LICENSE
2019-10-25 14:03:20 +02:00
project.godot
singleton inventory
2020-01-28 17:43:21 +01:00
README.md
removed test
2019-11-25 10:51:13 +01:00
ReTrace_report.md
report
2020-01-28 22:46:05 +01:00
README.md
Retrace
Description
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Readme
77
MiB
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GDScript
98.8%
GLSL
1.2%