Use buses for true/masked volume shifting

This commit is contained in:
karl 2020-01-27 12:32:04 +01:00
parent 1300f03230
commit 350127b797
7 changed files with 137 additions and 122 deletions

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@ -0,0 +1,54 @@
extends Node
export(float) var true_begin_threshold = 0.75
export(float) var masked_begin_threshold = 0.4
export(float) var max_volume = 0.15
export(float) var min_pitch_scale = 0.9 # The pitch won't go down lower than this when the player is sober
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
_update_volumes()
set_master_db(linear2db(max_volume))
func set_masked_db(db_val):
AudioServer.set_bus_volume_db(AudioServer.get_bus_index("Masked"), db_val)
func set_true_db(db_val):
AudioServer.set_bus_volume_db(AudioServer.get_bus_index("True"), db_val)
func set_master_db(db_val):
AudioServer.set_bus_volume_db(AudioServer.get_bus_index("Master"), db_val)
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
_update_volumes()
func _update_volumes():
var level = Pills.get_normalized_level()
if level < masked_begin_threshold:
set_masked_db(linear2db(0.0))
set_true_db(linear2db(max_volume))
elif level < true_begin_threshold:
# Get the distance between the masked and true thresholds as a value between 0 and 1
var normalized_distance_within_thresholds = inverse_lerp(masked_begin_threshold, true_begin_threshold, level)
# Scale volumes accordingly
set_masked_db(linear2db(normalized_distance_within_thresholds * max_volume))
set_true_db(linear2db((1.0 - normalized_distance_within_thresholds) * max_volume))
else:
set_masked_db(linear2db(max_volume))
set_true_db(linear2db(0.0))
# Decrease the pitch when the player is sober
var pitch = lerp(min_pitch_scale, 1.0, level)
AudioServer.get_bus_effect(AudioServer.get_bus_index("Master"), 0).pitch_scale = pitch

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@ -0,0 +1,6 @@
[gd_scene load_steps=2 format=2]
[ext_resource path="res://Global/PillAudioHandler.gd" type="Script" id=1]
[node name="PillAudioHandler" type="Node"]
script = ExtResource( 1 )

View File

@ -1,4 +1,4 @@
[gd_scene load_steps=23 format=2]
[gd_scene load_steps=25 format=2]
[ext_resource path="res://Characters/Player/Player.tscn" type="PackedScene" id=1]
[ext_resource path="res://Characters/Meldewesen/Meldewesen.tscn" type="PackedScene" id=2]
@ -13,7 +13,9 @@
[ext_resource path="res://Level/Buildings/DoorWall.tscn" type="PackedScene" id=11]
[ext_resource path="res://Util/NodeGroupNotifier.tscn" type="PackedScene" id=12]
[ext_resource path="res://Characters/Util/PathNavigatorForNPC.tscn" type="PackedScene" id=13]
[ext_resource path="res://Util/AmbiencePlayer.tscn" type="PackedScene" id=14]
[ext_resource path="res://Resources/Audio/Ambience/melody.wav" type="AudioStream" id=14]
[ext_resource path="res://Resources/Audio/Ambience/true_ambience.wav" type="AudioStream" id=15]
[ext_resource path="res://Resources/Audio/Ambience/masked_ambience.wav" type="AudioStream" id=16]
[sub_resource type="BoxShape" id=1]
@ -54,29 +56,29 @@ transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 14, 0, 7 )
[node name="Enemies" type="Spatial" parent="."]
[node name="Meldewesen2" parent="Enemies" instance=ExtResource( 2 )]
transform = Transform( -4.37114e-008, 0, -1, 0, 1, 0, 1, 0, -4.37114e-008, -3.88156, 0, 14.5424 )
transform = Transform( -4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, -3.88156, 0, 14.5424 )
_visibility_path = NodePath("../../Enemies/Meldewesen2/Visibility")
[node name="Meldewesen3" parent="Enemies" instance=ExtResource( 2 )]
transform = Transform( -1, 0, -8.74228e-008, 0, 1, 0, 8.74228e-008, 0, -1, 58.4396, 0, -200.412 )
transform = Transform( -1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 58.4396, 0, -200.412 )
_visibility_path = NodePath("../../Enemies/Meldewesen2/Visibility")
[node name="Meldewesen4" parent="Enemies" instance=ExtResource( 2 )]
transform = Transform( -4.37114e-008, 0, -1, 0, 1, 0, 1, 0, -4.37114e-008, -13.0581, 0, -67.0506 )
transform = Transform( -4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, -13.0581, 0, -67.0506 )
_visibility_path = NodePath("../../Enemies/Meldewesen2/Visibility")
[node name="Collectibles" type="Spatial" parent="."]
transform = Transform( -4.37114e-008, 0, 1, 0, 1, 0, -1, 0, -4.37114e-008, 15.0831, 1.63203, 13.0809 )
transform = Transform( -4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 15.0831, 1.63203, 13.0809 )
[node name="Keycard" parent="Collectibles" groups=[
"Collectibles",
] instance=ExtResource( 2 )]
transform = Transform( -4.37114e-008, 0, 1, 0, 1, 0, -1, 0, -4.37114e-008, 203.861, -0.63203, 110.591 )
transform = Transform( -4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 203.861, -0.63203, 110.591 )
[node name="Key" parent="Collectibles" groups=[
"Collectibles",
] instance=ExtResource( 3 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -75.0183, 0, -2.86102e-006 )
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -75.0183, 0, -2.86102e-06 )
[node name="Area" type="Area" parent="Collectibles/Key" groups=[
"Forbidden",
@ -122,7 +124,7 @@ transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0.127018, 0, 0.00287628 )
curve = SubResource( 2 )
[node name="PathFollow" type="PathFollow" parent="WorkerSpawner/Path"]
transform = Transform( -0.510583, 0.00566525, -0.85981, 0.00234889, 0.999984, 0.005194, 0.859825, 0.000632378, -0.510588, -15.7672, 0.284373, -190.888 )
transform = Transform( 0.407644, 0.00453845, -0.913129, -0.000999918, 0.99999, 0.00452375, 0.91314, -0.000931021, 0.407643, -15.7672, 0.284373, -190.888 )
offset = 380.29
[node name="Worker" parent="WorkerSpawner/Path/PathFollow" instance=ExtResource( 5 )]
@ -130,13 +132,13 @@ offset = 380.29
[node name="Touchables" type="Spatial" parent="."]
[node name="Lever" parent="Touchables" instance=ExtResource( 6 )]
transform = Transform( 1.19249e-008, 0, -1, 0, 1, 0, 1, 0, 1.19249e-008, 5.94476, 2, 11.731 )
transform = Transform( 1.19249e-08, 0, -1, 0, 1, 0, 1, 0, 1.19249e-08, 5.94476, 2, 11.731 )
[node name="NavigationMeshInstance" type="NavigationMeshInstance" parent="."]
navmesh = SubResource( 3 )
[node name="PlayerHouse" parent="NavigationMeshInstance" instance=ExtResource( 7 )]
transform = Transform( -4.37114e-008, 0, 1, 0, 1, 0, -1, 0, -4.37114e-008, 13, 0, 14 )
transform = Transform( -4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 13, 0, 14 )
[node name="MeldewesenHouse" parent="NavigationMeshInstance" instance=ExtResource( 7 )]
transform = Transform( 0.8, 0, 0, 0, 1, 0, 0, 0, 1, 14.9197, 0, 89.983 )
@ -145,46 +147,46 @@ transform = Transform( 0.8, 0, 0, 0, 1, 0, 0, 0, 1, 14.9197, 0, 89.983 )
editor/display_folded = true
[node name="BuildingBlock" parent="NavigationMeshInstance/BuildingBlocks" instance=ExtResource( 8 )]
transform = Transform( -4.37114e-008, 0, 1, 0, 1, 0, -1, 0, -4.37114e-008, -13, 0, -13 )
transform = Transform( -4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -13, 0, -13 )
[node name="BuildingBlock2" parent="NavigationMeshInstance/BuildingBlocks" instance=ExtResource( 8 )]
transform = Transform( -4.37114e-008, 0, 1, 0, 1, 0, -1, 0, -4.37114e-008, 13, 0, -13 )
transform = Transform( -4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 13, 0, -13 )
[node name="BuildingBlock11" parent="NavigationMeshInstance/BuildingBlocks" instance=ExtResource( 8 )]
transform = Transform( -4.37114e-008, 0, 1, 0, 1, 0, -1, 0, -4.37114e-008, 13, 0, 41 )
transform = Transform( -4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 13, 0, 41 )
[node name="BuildingBlock12" parent="NavigationMeshInstance/BuildingBlocks" instance=ExtResource( 8 )]
transform = Transform( -4.37114e-008, 0, 1, 0, 1, 0, -1, 0, -4.37114e-008, -13, 0, 14 )
transform = Transform( -4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -13, 0, 14 )
[node name="BuildingBlock13" parent="NavigationMeshInstance/BuildingBlocks" instance=ExtResource( 8 )]
transform = Transform( -4.37114e-008, 0, 1, 0, 1, 0, -1, 0, -4.37114e-008, -13, 0, 41 )
transform = Transform( -4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -13, 0, 41 )
[node name="BuildingBlock14" parent="NavigationMeshInstance/BuildingBlocks" instance=ExtResource( 8 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 34, 0, 47 )
[node name="BuildingBlock15" parent="NavigationMeshInstance/BuildingBlocks" instance=ExtResource( 8 )]
transform = Transform( -4.37114e-008, 0, -1, 0, 1, 0, 1, 0, -4.37114e-008, 41, 0, 95 )
transform = Transform( -4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, 41, 0, 95 )
[node name="BuildingBlock21" parent="NavigationMeshInstance/BuildingBlocks" instance=ExtResource( 8 )]
transform = Transform( -4.37114e-008, 0, -1, 0, 1, 0, 1, 0, -4.37114e-008, 41, 0, 68 )
transform = Transform( -4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, 41, 0, 68 )
[node name="BuildingBlock16" parent="NavigationMeshInstance/BuildingBlocks" instance=ExtResource( 8 )]
transform = Transform( -4.37114e-008, 0, -1, 0, 1, 0, 1, 0, -4.37114e-008, -13, 0, 68 )
transform = Transform( -4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, -13, 0, 68 )
[node name="BuildingBlock20" parent="NavigationMeshInstance/BuildingBlocks" instance=ExtResource( 8 )]
transform = Transform( -4.37114e-008, 0, -1, 0, 1, 0, 1, 0, -4.37114e-008, -13, 0, 95 )
transform = Transform( -4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, -13, 0, 95 )
[node name="BuildingBlock17" parent="NavigationMeshInstance/BuildingBlocks" instance=ExtResource( 8 )]
transform = Transform( -1, 0, 8.74228e-008, 0, 1, 0, -8.74228e-008, 0, -1, 8, 0, 116 )
transform = Transform( -1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, 8, 0, 116 )
[node name="BuildingBlock18" parent="NavigationMeshInstance/BuildingBlocks" instance=ExtResource( 8 )]
transform = Transform( -1, 0, 8.74228e-008, 0, 1, 0, -8.74228e-008, 0, -1, 35, 0, 116 )
transform = Transform( -1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, 35, 0, 116 )
[node name="BuildingBlock3" parent="NavigationMeshInstance/BuildingBlocks" instance=ExtResource( 8 )]
transform = Transform( -4.37114e-008, 0, 1, 0, 1, 0, -1, 0, -4.37114e-008, 13, 0, -40 )
transform = Transform( -4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 13, 0, -40 )
[node name="BuildingBlock4" parent="NavigationMeshInstance/BuildingBlocks" instance=ExtResource( 8 )]
transform = Transform( -4.37114e-008, 0, 1, 0, 1, 0, -1, 0, -4.37114e-008, -13, 0, -40 )
transform = Transform( -4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -13, 0, -40 )
[node name="BuildingBlock5" parent="NavigationMeshInstance/BuildingBlocks" instance=ExtResource( 8 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -34, 0, -88 )
@ -193,10 +195,10 @@ transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -34, 0, -88 )
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -34, 0, -46 )
[node name="BuildingBlock9" parent="NavigationMeshInstance/BuildingBlocks" instance=ExtResource( 8 )]
transform = Transform( -4.37114e-008, 0, 1, 0, 1, 0, -1, 0, -4.37114e-008, -13, 0, -94 )
transform = Transform( -4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -13, 0, -94 )
[node name="BuildingBlock24" parent="NavigationMeshInstance/BuildingBlocks" instance=ExtResource( 8 )]
transform = Transform( -4.37114e-008, 0, 1, 0, 1, 0, -1, 0, -4.37114e-008, -13, 0, -121 )
transform = Transform( -4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -13, 0, -121 )
[node name="BuildingBlock25" parent="NavigationMeshInstance/BuildingBlocks" instance=ExtResource( 8 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 8, 0, -127 )
@ -223,10 +225,10 @@ transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 100, 0, -211 )
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 73, 0, -211 )
[node name="BuildingBlock53" parent="NavigationMeshInstance/BuildingBlocks" instance=ExtResource( 8 )]
transform = Transform( -4.37114e-008, 0, 1, 0, 1, 0, -1, 0, -4.37114e-008, 79, 0, -201.078 )
transform = Transform( -4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 79, 0, -201.078 )
[node name="BuildingBlock54" parent="NavigationMeshInstance/BuildingBlocks" instance=ExtResource( 8 )]
transform = Transform( -4.37114e-008, 0, 1, 0, 0.6, 0, -1, 0, -4.37114e-008, 79, 4.83048, -181.541 )
transform = Transform( -4.37114e-08, 0, 1, 0, 0.6, 0, -1, 0, -4.37114e-08, 79, 4.83048, -181.541 )
[node name="BuildingBlock43" parent="NavigationMeshInstance/BuildingBlocks" instance=ExtResource( 8 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 46, 0, -211 )
@ -241,19 +243,19 @@ transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -8, 0, -211 )
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -35, 0, -211 )
[node name="BuildingBlock47" parent="NavigationMeshInstance/BuildingBlocks" instance=ExtResource( 8 )]
transform = Transform( -4.37114e-008, 0, -1, 0, 1, 0, 1, 0, -4.37114e-008, -56, 0, -217 )
transform = Transform( -4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, -56, 0, -217 )
[node name="BuildingBlock48" parent="NavigationMeshInstance/BuildingBlocks" instance=ExtResource( 8 )]
transform = Transform( -4.37114e-008, 0, -1, 0, 1, 0, 1, 0, -4.37114e-008, -71, 0, -217 )
transform = Transform( -4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, -71, 0, -217 )
[node name="BuildingBlock50" parent="NavigationMeshInstance/BuildingBlocks" instance=ExtResource( 8 )]
transform = Transform( -4.37114e-008, 0, -1, 0, 1, 0, 1, 0, -4.37114e-008, -71, 0, -244 )
transform = Transform( -4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, -71, 0, -244 )
[node name="BuildingBlock51" parent="NavigationMeshInstance/BuildingBlocks" instance=ExtResource( 8 )]
transform = Transform( -1, 0, 8.74228e-008, 0, 1, 0, -8.74228e-008, 0, -1, -92, 0, -250 )
transform = Transform( -1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, -92, 0, -250 )
[node name="BuildingBlock52" parent="NavigationMeshInstance/BuildingBlocks" instance=ExtResource( 8 )]
transform = Transform( 1.31134e-007, 0, 1, 0, 1, 0, -1, 0, 1.31134e-007, -113, 0, -256 )
transform = Transform( 1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, -113, 0, -256 )
[node name="BuildingBlock32" parent="NavigationMeshInstance/BuildingBlocks" instance=ExtResource( 8 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 8, 0, -169 )
@ -265,7 +267,7 @@ transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -19, 0, -169 )
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -46, 0, -169 )
[node name="BuildingBlock35" parent="NavigationMeshInstance/BuildingBlocks" instance=ExtResource( 8 )]
transform = Transform( -4.37114e-008, 0, 1, 0, 1, 0, -1, 0, -4.37114e-008, -67, 0, -163 )
transform = Transform( -4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -67, 0, -163 )
[node name="BuildingBlock36" parent="NavigationMeshInstance/BuildingBlocks" instance=ExtResource( 8 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -76, 0, -142 )
@ -274,24 +276,24 @@ transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -76, 0, -142 )
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -103, 0, -142 )
[node name="BuildingBlock27" parent="NavigationMeshInstance/BuildingBlocks" instance=ExtResource( 8 )]
transform = Transform( -4.37114e-008, 0, 1, 0, 1, 0, -1, 0, -4.37114e-008, 41, 0, -148 )
transform = Transform( -4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 41, 0, -148 )
[node name="BuildingBlock28" parent="NavigationMeshInstance/BuildingBlocks" instance=ExtResource( 8 )]
transform = Transform( -4.37114e-008, 0, 1, 0, 1, 0, -1, 0, -4.37114e-008, 79, 0, -109 )
transform = Transform( -4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 79, 0, -109 )
[node name="BuildingBlock29" parent="NavigationMeshInstance/BuildingBlocks" instance=ExtResource( 8 )]
transform = Transform( -4.37114e-008, 0, 1, 0, 1, 0, -1, 0, -4.37114e-008, 79, 0, -136 )
transform = Transform( -4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 79, 0, -136 )
[node name="BuildingBlock30" parent="NavigationMeshInstance/BuildingBlocks" instance=ExtResource( 8 )]
transform = Transform( -4.37114e-008, 0, 1, 0, 1, 0, -1, 0, -4.37114e-008, 79, 0, -163 )
transform = Transform( -4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 79, 0, -163 )
[node name="BuildingBlock39" parent="NavigationMeshInstance/BuildingBlocks" instance=ExtResource( 8 )]
transform = Transform( -4.37114e-008, 0, 1, 0, 1, 0, -1, 0, -4.37114e-008, 133, 0, -190 )
transform = Transform( -4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 133, 0, -190 )
[node name="MeldewesenHome" parent="NavigationMeshInstance/BuildingBlocks" instance=ExtResource( 9 )]
[node name="BuildingBlock6" parent="NavigationMeshInstance/BuildingBlocks" instance=ExtResource( 8 )]
transform = Transform( -4.37114e-008, 0, 1, 0, 1, 0, -1, 0, -4.37114e-008, 13, 0, -67 )
transform = Transform( -4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 13, 0, -67 )
[node name="BuildingBlock7" parent="NavigationMeshInstance/BuildingBlocks" instance=ExtResource( 8 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 19, 0, -88 )
@ -322,7 +324,7 @@ collision_mask = 7
shape = SubResource( 5 )
[node name="DoorWall" parent="NavigationMeshInstance/Ground" instance=ExtResource( 11 )]
transform = Transform( -4.37114e-008, 0, 1, 0, 1, 0, -1, 0, -4.37114e-008, 156.062, 0, -76.2607 )
transform = Transform( -4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 156.062, 0, -76.2607 )
[node name="Environment" type="Spatial" parent="."]
@ -330,7 +332,7 @@ transform = Transform( -4.37114e-008, 0, 1, 0, 1, 0, -1, 0, -4.37114e-008, 156.0
environment = SubResource( 7 )
[node name="DirectionalLight" type="DirectionalLight" parent="Environment"]
transform = Transform( 0.642788, -0.262003, -0.719846, -8.21505e-008, -0.939693, 0.34202, -0.766044, -0.219847, -0.604023, 0, 7, 0 )
transform = Transform( 0.642788, -0.262003, -0.719846, -8.21505e-08, -0.939693, 0.34202, -0.766044, -0.219847, -0.604023, 0, 7, 0 )
layers = 3
shadow_enabled = true
@ -344,8 +346,16 @@ body_nodepath = NodePath("Meldewesen")
[node name="Meldewesen" parent="PathNavigatorForNPC" instance=ExtResource( 2 )]
[node name="AmbiencePlayer" parent="." instance=ExtResource( 14 )]
[node name="Melody" type="AudioStreamPlayer" parent="."]
stream = ExtResource( 14 )
autoplay = true
[node name="AmbiencePlayer" parent="." instance=ExtResource( 12 )]
group_name = ""
node_to_send = NodePath("")
[node name="TrueAmbience" type="AudioStreamPlayer" parent="."]
stream = ExtResource( 15 )
autoplay = true
bus = "True"
[node name="MaskedAmbience" type="AudioStreamPlayer" parent="."]
stream = ExtResource( 16 )
autoplay = true
bus = "Masked"

View File

@ -1,58 +0,0 @@
extends Node
export(float) var true_ambience_begin_threshold = 0.75
export(float) var masked_ambience_begin_threshold = 0.4
export(float) var max_volume = 0.15
export(float) var min_pitch_scale = 0.97 # The pitch won't go down lower than this when the player is sober
export(float) var sync_threshold = 0.1 # If audio streams are further apart than this (in seconds), they are re-synced
onready var melody = get_node("Melody") as AudioStreamPlayer
onready var true_ambience = get_node("TrueAmbience") as AudioStreamPlayer
onready var masked_ambience = get_node("MaskedAmbience") as AudioStreamPlayer
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
_update_volumes()
melody.volume_db = linear2db(max_volume) # This one is constant, so it's only set once here
melody.playing = true
true_ambience.playing = true
masked_ambience.playing = true
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
_update_volumes()
func _update_volumes():
var level = Pills.get_normalized_level()
if level < masked_ambience_begin_threshold:
masked_ambience.volume_db = linear2db(0.0)
true_ambience.volume_db = linear2db(max_volume)
elif level < true_ambience_begin_threshold:
# Get the distance between the masked and true thresholds as a value between 0 and 1
var normalized_distance_within_thresholds = inverse_lerp(masked_ambience_begin_threshold, true_ambience_begin_threshold, level)
# Scale volumes accordingly
masked_ambience.volume_db = linear2db(normalized_distance_within_thresholds * max_volume)
true_ambience.volume_db = linear2db((1.0 - normalized_distance_within_thresholds) * max_volume)
else:
masked_ambience.volume_db = linear2db(max_volume)
true_ambience.volume_db = linear2db(0.0)
# Decrease the pitch when the player is sober
var pitch = lerp(min_pitch_scale, 1.0, level)
melody.pitch_scale = pitch
masked_ambience.pitch_scale = pitch
true_ambience.pitch_scale = pitch
# Make sure that everything stays in sync - the melody is the leader
if abs(true_ambience.get_playback_position() - melody.get_playback_position()) > sync_threshold:
true_ambience.seek(melody.get_playback_position())
if abs(masked_ambience.get_playback_position() - melody.get_playback_position()) > sync_threshold:
masked_ambience.seek(melody.get_playback_position())

View File

@ -1,18 +0,0 @@
[gd_scene load_steps=5 format=2]
[ext_resource path="res://Util/AmbiencePlayer.gd" type="Script" id=1]
[ext_resource path="res://Resources/Audio/Ambience/melody.wav" type="AudioStream" id=2]
[ext_resource path="res://Resources/Audio/Ambience/true_ambience.wav" type="AudioStream" id=3]
[ext_resource path="res://Resources/Audio/Ambience/masked_ambience.wav" type="AudioStream" id=4]
[node name="AmbiencePlayer" type="Node"]
script = ExtResource( 1 )
[node name="Melody" type="AudioStreamPlayer" parent="."]
stream = ExtResource( 2 )
[node name="TrueAmbience" type="AudioStreamPlayer" parent="."]
stream = ExtResource( 3 )
[node name="MaskedAmbience" type="AudioStreamPlayer" parent="."]
stream = ExtResource( 4 )

20
default_bus_layout.tres Normal file
View File

@ -0,0 +1,20 @@
[gd_resource type="AudioBusLayout" load_steps=2 format=2]
[sub_resource type="AudioEffectPitchShift" id=1]
resource_name = "PitchShift"
[resource]
bus/0/effect/0/effect = SubResource( 1 )
bus/0/effect/0/enabled = true
bus/1/name = "Masked"
bus/1/solo = false
bus/1/mute = false
bus/1/bypass_fx = false
bus/1/volume_db = 0.0
bus/1/send = "Master"
bus/2/name = "True"
bus/2/solo = false
bus/2/mute = false
bus/2/bypass_fx = false
bus/2/volume_db = 0.0
bus/2/send = "Master"

View File

@ -71,6 +71,7 @@ config/icon="res://icon.png"
Logger="*res://Util/gs-logger-3.1-R3/gs_logger/logger.gd"
Pills="*res://Global/Pills.gd"
Daytime="*res://Global/Daytime.gd"
PillAudioHandler="*res://Global/PillAudioHandler.tscn"
[display]