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aa27e11bb8
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New ground stuff
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2020-01-28 11:52:22 +01:00 |
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76d2c77a29
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Merge branch 'master' of https://gitlab.hexaquo.at/mga/retrace
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2020-01-28 11:21:53 +01:00 |
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SlightlyObscure
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52ebb1bc24
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now with 12% more walls
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2020-01-28 00:14:27 +01:00 |
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a8d78f70fe
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Merge branch 'master' of https://gitlab.hexaquo.at/mga/retrace
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2020-01-27 18:04:49 +01:00 |
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1984c3c6b8
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Add street mesh (not done yet)
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2020-01-27 18:04:32 +01:00 |
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Leon Palluch
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6ebab1cdfa
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Merge branch 'master' of https://gitlab.hexaquo.at/mga/retrace
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2020-01-27 17:52:53 +01:00 |
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Leon Palluch
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dd8ef49694
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walls walls walls
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2020-01-27 17:52:40 +01:00 |
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88a9cb49b5
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Merge branch 'master' of https://gitlab.hexaquo.at/mga/retrace
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2020-01-27 17:25:42 +01:00 |
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780006100e
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Add new building meshes
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2020-01-27 17:25:30 +01:00 |
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5638977ac8
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Merge branch 'master' of https://gitlab.hexaquo.at/mga/retrace
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2020-01-27 17:15:55 +01:00 |
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e39d7e42fb
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#31 so far...
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2020-01-27 17:15:22 +01:00 |
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Leon Palluch
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47b17b65c3
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Merge branch 'master' of https://gitlab.hexaquo.at/mga/retrace
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2020-01-27 16:44:21 +01:00 |
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Leon Palluch
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af6ba98abf
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added model for lvl2 keycard
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2020-01-27 16:44:17 +01:00 |
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2779be0e0e
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#31
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2020-01-27 16:41:33 +01:00 |
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d79735da24
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Add labyrinth music
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2020-01-27 16:00:58 +01:00 |
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Leon Palluch
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7322407c1c
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fucking mikey 2.0
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2020-01-27 15:19:07 +01:00 |
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Leon Palluch
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14a7c3023a
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fucking mikey
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2020-01-27 15:13:09 +01:00 |
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Leon Palluch
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f63312c755
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added secret door to factory
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2020-01-27 15:10:18 +01:00 |
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73515e0454
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cock sound only outside
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2020-01-27 14:56:54 +01:00 |
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24baf9b6b8
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Merge branch 'master' of https://gitlab.hexaquo.at/mga/retrace
# Conflicts:
# Level/InFactory.tscn
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2020-01-27 14:51:17 +01:00 |
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a47e2d143e
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cock sounds only outside
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2020-01-27 14:50:14 +01:00 |
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1c79e4cfad
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Add factory music (reacts to lever machine start)
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2020-01-27 14:46:52 +01:00 |
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Leon Palluch
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791094c0a7
|
mergy merge
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2020-01-27 14:31:25 +01:00 |
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Leon Palluch
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7140a5b06a
|
factory room statue
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2020-01-27 14:19:00 +01:00 |
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350127b797
|
Use buses for true/masked volume shifting
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2020-01-27 12:32:04 +01:00 |
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Ententerminator
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00ec79dd53
|
merged
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2020-01-27 00:03:25 +01:00 |
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Ententerminator
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c8155d3080
|
daytime visuals added
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2020-01-26 23:57:12 +01:00 |
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8b4f5684b4
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Merge branch 'master' of https://gitlab.hexaquo.at/mga/retrace
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2020-01-26 22:31:56 +01:00 |
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2603ee53a0
|
workers running toward factory
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2020-01-26 22:31:35 +01:00 |
|
Ententerminator
|
cf49452467
|
merge
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2020-01-26 19:26:04 +01:00 |
|
Ententerminator
|
2d83aa8aaa
|
particle effects for key/keycards
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2020-01-26 19:25:50 +01:00 |
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2d46eebba6
|
improved door
more Meldewesen
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2020-01-26 18:48:00 +01:00 |
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57ba4a261d
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Visibility cone changes color depending on status
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2020-01-26 18:33:03 +01:00 |
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b82e328a49
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use Worker instead of Meldewesen
#31
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2020-01-26 16:31:20 +01:00 |
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c110377413
|
factory doors and enter/leaving building areas
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2020-01-26 16:08:54 +01:00 |
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a0a53d9c05
|
WorkerSpawner #42
TODO: custom worker npc and nagivation
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2020-01-26 16:06:52 +01:00 |
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86707a4c70
|
added building blocks for door walls
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2020-01-26 16:05:48 +01:00 |
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5f4bb0ffa4
|
Merge branch 'master' of https://gitlab.hexaquo.at/mga/retrace
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2020-01-26 00:52:44 +01:00 |
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153a478e2d
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Fix potential issues when taking pills inside labyrinth corridor
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2020-01-26 00:51:41 +01:00 |
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588167dbae
|
#43 #43 46
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2020-01-26 00:48:08 +01:00 |
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082ad8738a
|
Add visuals to labyrinth
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2020-01-26 00:13:53 +01:00 |
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c015d898f8
|
Add Labyrinth + required assets
The labyrinth mostly works as intended, the only things missing are a
door and a keycard. Also the visuals need to be improved.
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2020-01-25 23:19:23 +01:00 |
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Ententerminator
|
f017b9781f
|
merge
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2020-01-25 19:22:11 +01:00 |
|
Ententerminator
|
f21e5855b9
|
grobe daytime visuals graphics oder so
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2020-01-25 19:21:28 +01:00 |
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Leon Palluch
|
1317c73942
|
mmhh 1 wall for inside factory
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2020-01-25 19:07:51 +01:00 |
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Ententerminator
|
5f8bf9013d
|
menuscreen perfection
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2020-01-25 16:37:57 +01:00 |
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3b1f933e3d
|
Fix pipe color delay
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2020-01-08 16:02:04 +01:00 |
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fc0eb63dc8
|
Fix issues with pill levels and collision
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2020-01-08 11:37:26 +01:00 |
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SlightlyObscure
|
0688ba411a
|
finished pipe game
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2020-01-02 01:59:35 +01:00 |
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5b6fe3e2c8
|
Add ambient music which changes based on pill level
|
2019-12-30 00:53:18 +01:00 |
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