walls walls walls

This commit is contained in:
Leon Palluch 2020-01-27 17:52:40 +01:00
parent 47b17b65c3
commit dd8ef49694

View File

@ -228,6 +228,7 @@ shape = SubResource( 5 )
transform = Transform( -1, 0, -8.74228e-008, 0, 1, 0, 8.74228e-008, 0, -1, 8, 1.5, -33.8 )
[node name="Door" parent="Architecture/FactoryRoomWalls/BackWallTrue" instance=ExtResource( 5 )]
editor/display_folded = true
collision_layer = 3
collision_mask = 3
invert_open = true
@ -235,6 +236,7 @@ card_door = true
door_lvl = 1
[node name="DoorMesh" parent="Architecture/FactoryRoomWalls/BackWallTrue/Door" index="0"]
editor/display_folded = true
layers = 2
[node name="Outline" parent="Architecture/FactoryRoomWalls/BackWallTrue/Door/DoorMesh" index="0"]
@ -281,87 +283,151 @@ shape = SubResource( 5 )
[node name="Statue" parent="Architecture/FactoryRoomInterior" instance=ExtResource( 7 )]
transform = Transform( -7.86805e-008, 0, -2.5, 0, 1.8, 0, 1.8, 0, -1.09278e-007, 9.5, 0.5, -25.8 )
[node name="Hallway" type="Spatial" parent="Architecture"]
[node name="OfficeSpace" type="Spatial" parent="Architecture"]
[node name="Wall" type="StaticBody" parent="Architecture/Hallway"]
[node name="Wall" type="StaticBody" parent="Architecture/OfficeSpace"]
editor/display_folded = true
transform = Transform( 11, 0, 0, 0, 2, 0, 0, 0, 0.2, 4, 2, -36.8 )
transform = Transform( 23, 0, 0, 0, 2, 0, 0, 0, 0.2, 16, 2, -36.8 )
collision_layer = 3
[node name="MeshInstance" type="MeshInstance" parent="Architecture/Hallway/Wall"]
[node name="MeshInstance" type="MeshInstance" parent="Architecture/OfficeSpace/Wall"]
layers = 3
mesh = SubResource( 4 )
material/0 = null
[node name="CollisionShape" type="CollisionShape" parent="Architecture/Hallway/Wall"]
[node name="CollisionShape" type="CollisionShape" parent="Architecture/OfficeSpace/Wall"]
shape = SubResource( 5 )
[node name="Wall2" type="StaticBody" parent="Architecture/Hallway"]
[node name="Wall2" type="StaticBody" parent="Architecture/OfficeSpace"]
editor/display_folded = true
transform = Transform( 0.2, 0, 0, 0, 2, 0, 0, 0, 3, -10.3, 2, -36.8 )
collision_layer = 3
[node name="MeshInstance" type="MeshInstance" parent="Architecture/Hallway/Wall2"]
[node name="MeshInstance" type="MeshInstance" parent="Architecture/OfficeSpace/Wall2"]
layers = 3
mesh = SubResource( 4 )
material/0 = null
[node name="CollisionShape" type="CollisionShape" parent="Architecture/Hallway/Wall2"]
[node name="CollisionShape" type="CollisionShape" parent="Architecture/OfficeSpace/Wall2"]
shape = SubResource( 5 )
[node name="Wall3" type="StaticBody" parent="Architecture/Hallway"]
[node name="Wall3" type="StaticBody" parent="Architecture/OfficeSpace"]
editor/display_folded = true
transform = Transform( 0.2, 0, 0, 0, 2, 0, 0, 0, 1.5, -6.8, 2, -38.2 )
collision_layer = 3
[node name="MeshInstance" type="MeshInstance" parent="Architecture/Hallway/Wall3"]
[node name="MeshInstance" type="MeshInstance" parent="Architecture/OfficeSpace/Wall3"]
layers = 3
mesh = SubResource( 4 )
material/0 = null
[node name="CollisionShape" type="CollisionShape" parent="Architecture/Hallway/Wall3"]
[node name="CollisionShape" type="CollisionShape" parent="Architecture/OfficeSpace/Wall3"]
shape = SubResource( 5 )
[node name="Wall4" type="StaticBody" parent="Architecture/Hallway"]
[node name="Wall4" type="StaticBody" parent="Architecture/OfficeSpace"]
editor/display_folded = true
transform = Transform( 0.3, 0, 0, 0, 2, 0, 0, 0, 0.2, -7.25, 2, -39.4 )
collision_layer = 3
[node name="MeshInstance" type="MeshInstance" parent="Architecture/Hallway/Wall4"]
[node name="MeshInstance" type="MeshInstance" parent="Architecture/OfficeSpace/Wall4"]
layers = 3
mesh = SubResource( 4 )
material/0 = null
[node name="CollisionShape" type="CollisionShape" parent="Architecture/Hallway/Wall4"]
[node name="CollisionShape" type="CollisionShape" parent="Architecture/OfficeSpace/Wall4"]
shape = SubResource( 5 )
[node name="Wall5" type="StaticBody" parent="Architecture/Hallway"]
[node name="Wall5" type="StaticBody" parent="Architecture/OfficeSpace"]
editor/display_folded = true
transform = Transform( 0.3, 0, 0, 0, 2, 0, 0, 0, 0.2, -9.85, 2, -39.4 )
collision_layer = 3
[node name="MeshInstance" type="MeshInstance" parent="Architecture/Hallway/Wall5"]
[node name="MeshInstance" type="MeshInstance" parent="Architecture/OfficeSpace/Wall5"]
layers = 3
mesh = SubResource( 4 )
material/0 = null
[node name="CollisionShape" type="CollisionShape" parent="Architecture/Hallway/Wall5"]
[node name="CollisionShape" type="CollisionShape" parent="Architecture/OfficeSpace/Wall5"]
shape = SubResource( 5 )
[node name="Wall6" type="StaticBody" parent="Architecture/Hallway"]
[node name="Wall6" type="StaticBody" parent="Architecture/OfficeSpace"]
editor/display_folded = true
transform = Transform( 1, 0, 0, 0, 0.5, 0, 0, 0, 0.2, -8.55, 3.5, -39.4 )
collision_layer = 3
[node name="MeshInstance" type="MeshInstance" parent="Architecture/Hallway/Wall6"]
[node name="MeshInstance" type="MeshInstance" parent="Architecture/OfficeSpace/Wall6"]
layers = 3
mesh = SubResource( 4 )
material/0 = null
[node name="CollisionShape" type="CollisionShape" parent="Architecture/Hallway/Wall6"]
[node name="CollisionShape" type="CollisionShape" parent="Architecture/OfficeSpace/Wall6"]
shape = SubResource( 5 )
[node name="Door" parent="Architecture/Hallway" instance=ExtResource( 5 )]
[node name="Wall7" type="StaticBody" parent="Architecture/OfficeSpace"]
editor/display_folded = true
transform = Transform( 4, 0, 0, 0, 2, 0, 0, 0, 0.2, 16, 2, -33.8 )
collision_layer = 3
[node name="MeshInstance" type="MeshInstance" parent="Architecture/OfficeSpace/Wall7"]
layers = 3
mesh = SubResource( 4 )
material/0 = null
[node name="CollisionShape" type="CollisionShape" parent="Architecture/OfficeSpace/Wall7"]
shape = SubResource( 5 )
[node name="Wall8" type="StaticBody" parent="Architecture/OfficeSpace"]
editor/display_folded = true
transform = Transform( 0.2, 0, 0, 0, 2, 0, 0, 0, 16.5, 38.8, 2, -20.5 )
collision_layer = 3
[node name="MeshInstance" type="MeshInstance" parent="Architecture/OfficeSpace/Wall8"]
layers = 3
mesh = SubResource( 4 )
material/0 = null
[node name="CollisionShape" type="CollisionShape" parent="Architecture/OfficeSpace/Wall8"]
shape = SubResource( 5 )
[node name="Wall9" type="StaticBody" parent="Architecture/OfficeSpace"]
editor/display_folded = true
transform = Transform( 0.2, 0, 0, 0, 2, 0, 0, 0, 6.8, 11.8, 2, -10.8 )
collision_layer = 3
[node name="MeshInstance" type="MeshInstance" parent="Architecture/OfficeSpace/Wall9"]
layers = 3
mesh = SubResource( 4 )
material/0 = null
[node name="CollisionShape" type="CollisionShape" parent="Architecture/OfficeSpace/Wall9"]
shape = SubResource( 5 )
[node name="Wall10" type="StaticBody" parent="Architecture/OfficeSpace"]
transform = Transform( 13.5, 0, 0, 0, 2, 0, 0, 0, 0.2, 25.2, 2, -4.2 )
collision_layer = 3
[node name="MeshInstance" type="MeshInstance" parent="Architecture/OfficeSpace/Wall10"]
layers = 3
mesh = SubResource( 4 )
material/0 = null
[node name="CollisionShape" type="CollisionShape" parent="Architecture/OfficeSpace/Wall10"]
shape = SubResource( 5 )
[node name="Ceiling" type="StaticBody" parent="Architecture/OfficeSpace"]
editor/display_folded = true
transform = Transform( 15.2, 0, 0, 0, 0.2, 0, 0, 0, 3, 4.8, 3.8, -36.8 )
collision_layer = 3
[node name="MeshInstance" type="MeshInstance" parent="Architecture/OfficeSpace/Ceiling"]
layers = 3
mesh = SubResource( 4 )
material/0 = null
[node name="CollisionShape" type="CollisionShape" parent="Architecture/OfficeSpace/Ceiling"]
shape = SubResource( 5 )
[node name="Door" parent="Architecture/OfficeSpace" instance=ExtResource( 5 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -9.55, 1.5, -39.5 )
invert_open = true
card_door = true