Add labyrinth music
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@ -1,9 +1,10 @@
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[gd_scene load_steps=14 format=2]
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[gd_scene load_steps=15 format=2]
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[ext_resource path="res://Level/Labyrinth/LabyrinthCorridorTrue.tscn" type="PackedScene" id=1]
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[ext_resource path="res://Level/Labyrinth/LabyrinthCrossing.tscn" type="PackedScene" id=2]
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[ext_resource path="res://Level/Labyrinth/LabyrinthCorridorMasked.tscn" type="PackedScene" id=3]
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[ext_resource path="res://Characters/Player/Player.tscn" type="PackedScene" id=4]
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[ext_resource path="res://Resources/Audio/LabyrinthMusic/labyrinth.wav" type="AudioStream" id=5]
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[sub_resource type="PlaneMesh" id=1]
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size = Vector2( 130, 8 )
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@ -269,3 +270,7 @@ shape = SubResource( 8 )
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[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
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environment = SubResource( 9 )
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[node name="AudioStreamPlayer" type="AudioStreamPlayer" parent="."]
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stream = ExtResource( 5 )
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autoplay = true
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BIN
Resources/Audio/LabyrinthMusic/labyrinth.wav
Normal file
BIN
Resources/Audio/LabyrinthMusic/labyrinth.wav
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Binary file not shown.
21
Resources/Audio/LabyrinthMusic/labyrinth.wav.import
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Resources/Audio/LabyrinthMusic/labyrinth.wav.import
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@ -0,0 +1,21 @@
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[remap]
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importer="wav"
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type="AudioStreamSample"
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path="res://.import/labyrinth.wav-d24c5bfa36f10e3712debbaef67c2185.sample"
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[deps]
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source_file="res://Resources/Audio/LabyrinthMusic/labyrinth.wav"
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dest_files=[ "res://.import/labyrinth.wav-d24c5bfa36f10e3712debbaef67c2185.sample" ]
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=true
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edit/normalize=true
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edit/loop=true
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compress/mode=0
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