a51eec71b1
Fix window scaling not being applied on viewport
2020-01-27 00:41:16 +01:00
Ententerminator
00ec79dd53
merged
2020-01-27 00:03:25 +01:00
Ententerminator
c8155d3080
daytime visuals added
2020-01-26 23:57:12 +01:00
113c2eca4d
yield!
2020-01-26 22:30:39 +01:00
2135ce6f4a
Specific respawning/pill time behavior when player is in labyrinth
2020-01-26 18:32:44 +01:00
bfa4fa77f1
added day cycle restart sound
2020-01-26 16:45:25 +01:00
8bc640e98c
player was forced on a diet because he didn't fit anymore through doors
2020-01-26 16:32:57 +01:00
c110377413
factory doors and enter/leaving building areas
2020-01-26 16:08:54 +01:00
5f4bb0ffa4
Merge branch 'master' of https://gitlab.hexaquo.at/mga/retrace
2020-01-26 00:52:44 +01:00
060d0e6081
Make player viewports render shadows
2020-01-26 00:52:03 +01:00
588167dbae
#43 #43 46
2020-01-26 00:48:08 +01:00
8e20b198b4
Merge branch 'master' of https://gitlab.hexaquo.at/mga/retrace
2020-01-25 19:29:27 +01:00
92efe2e488
#44 sounds, #43 react time
2020-01-25 19:28:52 +01:00
Ententerminator
f017b9781f
merge
2020-01-25 19:22:11 +01:00
Ententerminator
f21e5855b9
grobe daytime visuals graphics oder so
2020-01-25 19:21:28 +01:00
ff326379fb
only reset time if player is in save area, not loosing collected items
2020-01-25 17:21:50 +01:00
7ecae0cc3d
event for respawning
2020-01-17 21:29:33 +01:00
2fcfaf4f49
#39
2020-01-17 20:56:36 +01:00
21b672f8f0
added crosshair and slightly improved font readability
2020-01-13 17:39:24 +01:00
fc0eb63dc8
Fix issues with pill levels and collision
2020-01-08 11:37:26 +01:00
88e184e52d
updated detection of forbidden areas
2019-12-27 20:21:52 +01:00
c1a0d5672d
Meldewesen stops following in pill level is high enough
...
adjusted pill level
2019-12-27 19:09:11 +01:00
3cfd698276
added nose for Meldewesen for easier debugging
...
set Min Pill level to 1 -> otherwise collisions seems to stop working
changed Meldewesen behavior: only "catch" player if is in forbidden Area, otherwise just following
2019-12-27 18:10:09 +01:00
f2dbcc91a5
fixed lever
...
outline-refactoring
2019-12-14 21:05:09 +01:00
0d37f1076d
added fadeOut effect if get in touch with a meldewesen
...
only triggers for under 50 % Pill level, otherwise there will be an conversation
2019-12-14 15:32:29 +01:00
07cbb545c0
enabled 3D Audio Listener
2019-12-03 12:42:03 +01:00
d77f55705c
adding sound for eating (stolen by Karl made by Marlene eating an apple)
...
adding collision for Player - Meldewesen
2019-12-03 12:33:10 +01:00
Leon Palluch
98cbef0649
pipe colors slightly working, but not really
2019-11-23 18:28:59 +01:00
5e72c7c699
Change 'Things' to 'Interactables', new structure
2019-11-22 12:19:22 +01:00
6be42f3d7a
Rename 'pills' to 'Pills' for consistency
2019-11-22 12:16:08 +01:00
a79ae2402b
Move materials to their own top-level folder
2019-11-22 12:15:51 +01:00
SlightlyObscure
0d7fc95ed1
forlorn plumming
2019-11-21 23:52:54 +01:00
4bb474dbed
final pill taking
2019-11-21 14:17:28 +01:00
a5f3e610a7
animation for taking pills
2019-11-21 13:50:49 +01:00
fb5b6da3d3
Merge branch 'master' of https://gitlab.hexaquo.at/mga/retrace
2019-11-21 13:31:59 +01:00
da7780fe81
animation for pill taking
2019-11-21 13:31:52 +01:00
32ebab464b
Add logger trace when footstep sound should play
...
Sound is not working currently on my machine... need to test
2019-11-21 13:26:51 +01:00
e09722ba4c
Merge branch 'master' of https://gitlab.hexaquo.at/mga/retrace
2019-11-21 12:46:16 +01:00
9d82dbe521
Tweaks for pill-based visuals and collision
2019-11-21 12:45:44 +01:00
0d8c940170
Merge branch 'master' of https://gitlab.hexaquo.at/mga/retrace
...
# Conflicts:
# Characters/Player/Player.tscn
2019-11-21 12:37:50 +01:00
92c8e66e63
Collision also changes depending on pill status
...
Corresponds to visibility
2019-11-21 12:36:41 +01:00
d16f88f39b
added animation for PillTaking
2019-11-21 12:22:55 +01:00
09e0f32503
Add shader which mixes true and masked view
...
Player now has 2 cameras (one true, one masked), each with a viewport,
which the shader alternates between based on the Pill factor.
2019-11-21 12:19:03 +01:00
4c683444dd
PillTaker is now a spacial (due to its child need a position)
2019-11-21 11:28:48 +01:00
41e2d5b096
moved "taking pill" to own script
2019-11-21 11:25:59 +01:00
233573ad44
Merge branch 'master' of https://gitlab.hexaquo.at/mga/retrace
2019-11-21 10:42:05 +01:00
130584c4e2
- using getter for receiving values from globals (pill _max)
2019-11-21 10:41:57 +01:00
bd3118c7b3
Merge branch 'master' of https://gitlab.hexaquo.at/mga/retrace
2019-11-21 10:33:45 +01:00
d32c0f485b
Fix mouse look movement
...
Weird things happened
2019-11-21 10:33:26 +01:00
0c3d96030b
- ternary (conditional) operator in godot ! :D
2019-11-21 08:31:40 +01:00