Leon Palluch
af6ba98abf
added model for lvl2 keycard
2020-01-27 16:44:17 +01:00
2779be0e0e
#31
2020-01-27 16:41:33 +01:00
d79735da24
Add labyrinth music
2020-01-27 16:00:58 +01:00
Leon Palluch
7322407c1c
fucking mikey 2.0
2020-01-27 15:19:07 +01:00
Leon Palluch
14a7c3023a
fucking mikey
2020-01-27 15:13:09 +01:00
Leon Palluch
f63312c755
added secret door to factory
2020-01-27 15:10:18 +01:00
73515e0454
cock sound only outside
2020-01-27 14:56:54 +01:00
24baf9b6b8
Merge branch 'master' of https://gitlab.hexaquo.at/mga/retrace
...
# Conflicts:
# Level/InFactory.tscn
2020-01-27 14:51:17 +01:00
a47e2d143e
cock sounds only outside
2020-01-27 14:50:14 +01:00
1c79e4cfad
Add factory music (reacts to lever machine start)
2020-01-27 14:46:52 +01:00
Leon Palluch
791094c0a7
mergy merge
2020-01-27 14:31:25 +01:00
Leon Palluch
7140a5b06a
factory room statue
2020-01-27 14:19:00 +01:00
350127b797
Use buses for true/masked volume shifting
2020-01-27 12:32:04 +01:00
Ententerminator
00ec79dd53
merged
2020-01-27 00:03:25 +01:00
Ententerminator
c8155d3080
daytime visuals added
2020-01-26 23:57:12 +01:00
8b4f5684b4
Merge branch 'master' of https://gitlab.hexaquo.at/mga/retrace
2020-01-26 22:31:56 +01:00
2603ee53a0
workers running toward factory
2020-01-26 22:31:35 +01:00
Ententerminator
cf49452467
merge
2020-01-26 19:26:04 +01:00
Ententerminator
2d83aa8aaa
particle effects for key/keycards
2020-01-26 19:25:50 +01:00
2d46eebba6
improved door
...
more Meldewesen
2020-01-26 18:48:00 +01:00
57ba4a261d
Visibility cone changes color depending on status
2020-01-26 18:33:03 +01:00
b82e328a49
use Worker instead of Meldewesen
...
#31
2020-01-26 16:31:20 +01:00
c110377413
factory doors and enter/leaving building areas
2020-01-26 16:08:54 +01:00
a0a53d9c05
WorkerSpawner #42
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TODO: custom worker npc and nagivation
2020-01-26 16:06:52 +01:00
86707a4c70
added building blocks for door walls
2020-01-26 16:05:48 +01:00
5f4bb0ffa4
Merge branch 'master' of https://gitlab.hexaquo.at/mga/retrace
2020-01-26 00:52:44 +01:00
153a478e2d
Fix potential issues when taking pills inside labyrinth corridor
2020-01-26 00:51:41 +01:00
588167dbae
#43 #43 46
2020-01-26 00:48:08 +01:00
082ad8738a
Add visuals to labyrinth
2020-01-26 00:13:53 +01:00
c015d898f8
Add Labyrinth + required assets
...
The labyrinth mostly works as intended, the only things missing are a
door and a keycard. Also the visuals need to be improved.
2020-01-25 23:19:23 +01:00
Ententerminator
f017b9781f
merge
2020-01-25 19:22:11 +01:00
Ententerminator
f21e5855b9
grobe daytime visuals graphics oder so
2020-01-25 19:21:28 +01:00
Leon Palluch
1317c73942
mmhh 1 wall for inside factory
2020-01-25 19:07:51 +01:00
Ententerminator
5f8bf9013d
menuscreen perfection
2020-01-25 16:37:57 +01:00
3b1f933e3d
Fix pipe color delay
2020-01-08 16:02:04 +01:00
fc0eb63dc8
Fix issues with pill levels and collision
2020-01-08 11:37:26 +01:00
SlightlyObscure
0688ba411a
finished pipe game
2020-01-02 01:59:35 +01:00
5b6fe3e2c8
Add ambient music which changes based on pill level
2019-12-30 00:53:18 +01:00
SlightlyObscure
67f38c1f24
worked on pipe game
2019-12-28 18:36:48 +01:00
3cfd698276
added nose for Meldewesen for easier debugging
...
set Min Pill level to 1 -> otherwise collisions seems to stop working
changed Meldewesen behavior: only "catch" player if is in forbidden Area, otherwise just following
2019-12-27 18:10:09 +01:00
f2dbcc91a5
fixed lever
...
outline-refactoring
2019-12-14 21:05:09 +01:00
0d37f1076d
added fadeOut effect if get in touch with a meldewesen
...
only triggers for under 50 % Pill level, otherwise there will be an conversation
2019-12-14 15:32:29 +01:00
d77f55705c
adding sound for eating (stolen by Karl made by Marlene eating an apple)
...
adding collision for Player - Meldewesen
2019-12-03 12:33:10 +01:00
SlightlyObscure
4f9bbc389b
longer pipe ray casts
2019-11-23 20:44:25 +01:00
Leon Palluch
0a35eb1c24
Merge branch 'master' of https://gitlab.hexaquo.at/mga/retrace
2019-11-23 18:29:12 +01:00
Leon Palluch
98cbef0649
pipe colors slightly working, but not really
2019-11-23 18:28:59 +01:00
Ententerminator
fb74bc51b9
now with sandwich
2019-11-23 15:39:03 +01:00
5e72c7c699
Change 'Things' to 'Interactables', new structure
2019-11-22 12:19:22 +01:00
a79ae2402b
Move materials to their own top-level folder
2019-11-22 12:15:51 +01:00
696b1cf724
Move Models to Resources
2019-11-22 12:12:35 +01:00