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mgs
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phs-galaxy
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karl
c4e71b27c3
Make camera follow player by lerping towards their transform
2021-06-07 23:16:02 +02:00
Materials
Minor graphics tweaks
2021-06-07 20:15:54 +02:00
Resources
Improve planet textures; add flowmaps
2021-06-07 20:04:03 +02:00
.gitignore
First exercise done
2021-03-18 12:05:41 +01:00
Bullet.gd
Enemy bullets deflect off of surfaces
2021-06-07 19:20:38 +02:00
Bullet.tscn
Enemy bullets deflect off of surfaces
2021-06-07 19:20:38 +02:00
default_env.tres
First exercise done
2021-03-18 12:05:41 +01:00
icon.png
First exercise done
2021-03-18 12:05:41 +01:00
icon.png.import
First exercise done
2021-03-18 12:05:41 +01:00
InputConverter.gd
Add shooting enemy which shoots at future player pos
2021-06-07 16:41:56 +02:00
InputConverter.tscn
First exercise done
2021-03-18 12:05:41 +01:00
LerpedFollow.gd
Make camera follow player by lerping towards their transform
2021-06-07 23:16:02 +02:00
MovingPlatform.gd
Add shooting enemy which shoots at future player pos
2021-06-07 16:41:56 +02:00
Planet.gd
Implement standing on moving platform
2021-05-05 23:55:31 +02:00
Planets.gd
Add shooting enemy which shoots at future player pos
2021-06-07 16:41:56 +02:00
Player.gd
Attempt at making grounded movement work well
2021-06-07 19:02:24 +02:00
project.godot
Implement standing on moving platform
2021-05-05 23:55:31 +02:00
ShootyEnemy.gd
Enemy bullets deflect off of surfaces
2021-06-07 19:20:38 +02:00
ShootyEnemy.tscn
Add shooting enemy which shoots at future player pos
2021-06-07 16:41:56 +02:00
World.tscn
Make camera follow player by lerping towards their transform
2021-06-07 23:16:02 +02:00
Description
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1.6
MiB
Languages
GDScript
81.5%
GLSL
18.5%