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karl 08204fe63a Rewrite bump mapping, expose uniforms to keyboard 2 years ago
Resources/Textures/PavingStones Add Texture class and basis for MC texturing 2 years ago
Shader Rewrite bump mapping, expose uniforms to keyboard 2 years ago
Util Basic project setup 2 years ago
tools Initial commit 2 years ago
.clang-format Initial commit 2 years ago
.gitignore Initial commit 2 years ago
BumpMapDemo.cpp Rewrite bump mapping, expose uniforms to keyboard 2 years ago
BumpMapDemo.h Rewrite bump mapping, expose uniforms to keyboard 2 years ago
Camera.h It works! 2 years ago
Framebuffer3D.cpp Basic structure there, but not functional 2 years ago
Framebuffer3D.h Basic structure there, but not functional 2 years ago
Input.h Add Input system for keyboard movement 2 years ago
LICENSE Initial commit 2 years ago
MCRenderer.cpp Add Texture class and basis for MC texturing 2 years ago
MCRenderer.h Add Texture class and basis for MC texturing 2 years ago
QuadMesh.h Move quad mesh logic to separate class 2 years ago
README.md Update README 2 years ago
SConstruct Add Texture class and basis for MC texturing 2 years ago
Shader.h Basic project setup 2 years ago
Spatial.h Basic structure there, but not functional 2 years ago
Texture.cpp Add Texture class and basis for MC texturing 2 years ago
Texture.h Add Texture class and basis for MC texturing 2 years ago
VertexBuffer.cpp Lots of cleanup 2 years ago
VertexBuffer.h Lots of cleanup 2 years ago
main.cpp Basic Bump Mapping works 2 years ago

README.md

Marching Cubes with OpenGL

Instructions

  • Formatting: ./format.sh
  • Building: scons
  • Running: ./program.out