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ecsgame/ECS/Components
History
karl d538ff64ec Add materials for diffuse + specular shading
2020-01-15 18:25:04 +01:00
..
Camera.h
Mostly functional mouse look
2020-01-07 20:02:40 +01:00
DirectionalLight.h
Add materials for diffuse + specular shading
2020-01-15 18:25:04 +01:00
LODObjMesh.h
Basic LOD system
2020-01-15 12:06:20 +01:00
Mesh.h
Basic (non-sorted) transparent rendering and cleanup in RenderSystem
2020-01-15 00:22:39 +01:00
MouseLook.h
Cleanup: Moving things where they belong
2020-01-07 22:13:47 +01:00
Movement.h
Add glm for vector math, used for position and movement
2020-01-07 13:10:23 +01:00
ObjMesh.h
Add materials for diffuse + specular shading
2020-01-15 18:25:04 +01:00
SineAnimation.h
Add basic sine animation component + system for it
2020-01-15 17:16:55 +01:00
Texture.h
Basic (non-sorted) transparent rendering and cleanup in RenderSystem
2020-01-15 00:22:39 +01:00
Transform.h
Basic LOD system
2020-01-15 12:06:20 +01:00
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