Logo
Explore Help
Register Sign In
mgs/ecsgame
1
0
Fork 0
You've already forked ecsgame
Code Issues Pull Requests Projects Releases 1 Wiki Activity
32 Commits 1 Branch 1 Tag
Commit Graph

15 Commits

Author SHA1 Message Date
karl
d538ff64ec Add materials for diffuse + specular shading 2020-01-15 18:25:04 +01:00
karl
30b36bd9f8 Add basic sine animation component + system for it 2020-01-15 17:16:55 +01:00
karl
59e3132d6e Proper transparency via sorting + new test level 2020-01-15 17:06:58 +01:00
karl
c1c62a9b94 Basic LOD system 2020-01-15 12:06:20 +01:00
karl
a043847bad Basic (non-sorted) transparent rendering and cleanup in RenderSystem 2020-01-15 00:22:39 +01:00
karl
cbb0dc1164 Texture! 2020-01-14 13:14:33 +01:00
karl
1824b0c38c Correctly render mesh from obj 2020-01-14 12:53:31 +01:00
karl
8c6a1d7834 Cleanup: Moving things where they belong 2020-01-07 22:13:47 +01:00
karl
0908a39aa5 Mouse look works properly when stationary 2020-01-07 21:38:26 +01:00
karl
a262b60def Mostly functional mouse look
Walking doesn't take it into account though...
2020-01-07 20:02:40 +01:00
karl
511b2da319 A cube is rendered with the new system! 2020-01-07 18:12:43 +01:00
karl
02b0f6a67a Nonfunctional new rendering 2020-01-07 15:35:12 +01:00
karl
d99ca4c8d7 Basic camera, mesh, rendering systems
Not used yet!
2020-01-07 13:50:47 +01:00
karl
7675ddc3a4 Add glm for vector math, used for position and movement 2020-01-07 13:10:23 +01:00
karl
3529254a29 Move all ECS stuff into their own files / dirs 2020-01-04 18:25:47 +01:00
Powered by Gitea Version: 1.23.8 Page: 70ms Template: 15ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API