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||2 years ago|
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C++ ECS OpenGL game demo.
- Moving and panning: WASD and mouse
- Switching between free-look and path-mode: P
- Adding a path point: R
- Changing speed in path-mode: W/S
- Toggle anti-aliasing: Q
Building requires OpenGL 3.2+, GLFW, GLM and GLAD. CMake is used for compiling.
Some code adapted from Joey de Vries' (https://twitter.com/JoeyDeVriez) tutorials at https://learnopengl.com/About licensed under https://creativecommons.org/licenses/by-nc/4.0/.
OBJ-Loader from https://github.com/Bly7/OBJ-Loader.
ECS library from https://github.com/redxdev/ECS.
Image loader from https://github.com/nothings/stb/blob/master/stb_image.h.