Restructure files into directories for more clarity

This commit is contained in:
karl 2020-01-04 18:19:18 +01:00
parent 94929db5ce
commit 0d9f16939c
7 changed files with 3 additions and 3 deletions

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@ -6,7 +6,7 @@ set(CMAKE_CXX_STANDARD 17)
find_package(OpenGL REQUIRED)
find_package(glfw3 REQUIRED)
add_executable(ecsgame glad.c OBJ_Loader.h Shader.cpp Shader.h main.cpp)
add_executable(ecsgame Util/glad.c Util/OBJ_Loader.h Rendering/Shader.cpp Rendering/Shader.h main.cpp)
include_directories(${OPENGL_INCLUDE_DIRS})

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@ -3,8 +3,8 @@
#include <iostream>
#include "Shader.h"
#include "ECS.h"
#include "Rendering/Shader.h"
#include "ECS/ECS.h"
using namespace ECS;