From 0d9f16939cad2c65f5e18065c535e9f77029cabe Mon Sep 17 00:00:00 2001 From: karl Date: Sat, 4 Jan 2020 18:19:18 +0100 Subject: [PATCH] Restructure files into directories for more clarity --- CMakeLists.txt | 2 +- ECS.h => ECS/ECS.h | 0 Shader.cpp => Rendering/Shader.cpp | 0 Shader.h => Rendering/Shader.h | 0 OBJ_Loader.h => Util/OBJ_Loader.h | 0 glad.c => Util/glad.c | 0 main.cpp | 4 ++-- 7 files changed, 3 insertions(+), 3 deletions(-) rename ECS.h => ECS/ECS.h (100%) rename Shader.cpp => Rendering/Shader.cpp (100%) rename Shader.h => Rendering/Shader.h (100%) rename OBJ_Loader.h => Util/OBJ_Loader.h (100%) rename glad.c => Util/glad.c (100%) diff --git a/CMakeLists.txt b/CMakeLists.txt index 7ae00fe..f114b12 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -6,7 +6,7 @@ set(CMAKE_CXX_STANDARD 17) find_package(OpenGL REQUIRED) find_package(glfw3 REQUIRED) -add_executable(ecsgame glad.c OBJ_Loader.h Shader.cpp Shader.h main.cpp) +add_executable(ecsgame Util/glad.c Util/OBJ_Loader.h Rendering/Shader.cpp Rendering/Shader.h main.cpp) include_directories(${OPENGL_INCLUDE_DIRS}) diff --git a/ECS.h b/ECS/ECS.h similarity index 100% rename from ECS.h rename to ECS/ECS.h diff --git a/Shader.cpp b/Rendering/Shader.cpp similarity index 100% rename from Shader.cpp rename to Rendering/Shader.cpp diff --git a/Shader.h b/Rendering/Shader.h similarity index 100% rename from Shader.h rename to Rendering/Shader.h diff --git a/OBJ_Loader.h b/Util/OBJ_Loader.h similarity index 100% rename from OBJ_Loader.h rename to Util/OBJ_Loader.h diff --git a/glad.c b/Util/glad.c similarity index 100% rename from glad.c rename to Util/glad.c diff --git a/main.cpp b/main.cpp index 8792ed4..a4389f0 100644 --- a/main.cpp +++ b/main.cpp @@ -3,8 +3,8 @@ #include -#include "Shader.h" -#include "ECS.h" +#include "Rendering/Shader.h" +#include "ECS/ECS.h" using namespace ECS;