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[gd_scene load_steps=9 format=3 uid="uid://curuvawho72ye"]
[ext_resource type="Texture2D" uid="uid://fvxyx22tlp1r" path="res://Resources/Concrete/concrete_wall_007_diff_4k.jpg" id="1_kem5a"]
[ext_resource type="Texture2D" uid="uid://ccij0mqknto8m" path="res://Resources/Concrete/concrete_wall_007_ao_4k.jpg" id="2_gxmxl"]
[ext_resource type="Texture2D" uid="uid://xdqfifb4c51g" path="res://Resources/Concrete/concrete_wall_007_nor_gl_4k.png" id="3_n4w22"]
[ext_resource type="Texture2D" uid="uid://b2aqbyf5js52x" path="res://Resources/Concrete/concrete_wall_007_rough_4k.png" id="4_884kg"]
[ext_resource type="ArrayMesh" uid="uid://cals0eudw6xpn" path="res://Resources/Scene/scene.res" id="5_kem5a"]
[ext_resource type="Environment" uid="uid://hnnkn5u3d5tq" path="res://environment.tres" id="6_gxmxl"]
[ext_resource type="PackedScene" uid="uid://812wr1ecdyk7" path="res://Resources/Tree/island_tree_02_2k.gltf" id="6_kem5a"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_svejp"]
albedo_texture = ExtResource("1_kem5a")
roughness_texture = ExtResource("4_884kg")
normal_enabled = true
normal_scale = 2.0
normal_texture = ExtResource("3_n4w22")
ao_enabled = true
ao_texture = ExtResource("2_gxmxl")
uv1_scale = Vector3(0.2, 0.2, 0.2)
uv1_triplanar = true
[node name="Demo" type="Node3D"]
[node name="Scene" type="MeshInstance3D" parent="."]
transform = Transform3D(-2.18557e-08, 0, 0.5, 0, 0.5, 0, -0.5, 0, -2.18557e-08, 0, 0, 0)
material_override = SubResource("StandardMaterial3D_svejp")
mesh = ExtResource("5_kem5a")
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = ExtResource("6_gxmxl")
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="WorldEnvironment"]
transform = Transform3D(-0.866025, -0.433013, 0.25, 0, 0.5, 0.866025, -0.5, 0.75, -0.433013, 0, 0, 0)
light_energy = 3.0
shadow_enabled = true
[node name="island_tree_02_2k" parent="." instance=ExtResource("6_kem5a")]
transform = Transform3D(-0.47199, 0, -0.58286, 0, 0.75, 0, 0.58286, 0, -0.47199, 0, 0, 0)