[gd_scene load_steps=9 format=3 uid="uid://curuvawho72ye"] [ext_resource type="Texture2D" uid="uid://fvxyx22tlp1r" path="res://Resources/Concrete/concrete_wall_007_diff_4k.jpg" id="1_kem5a"] [ext_resource type="Texture2D" uid="uid://ccij0mqknto8m" path="res://Resources/Concrete/concrete_wall_007_ao_4k.jpg" id="2_gxmxl"] [ext_resource type="Texture2D" uid="uid://xdqfifb4c51g" path="res://Resources/Concrete/concrete_wall_007_nor_gl_4k.png" id="3_n4w22"] [ext_resource type="Texture2D" uid="uid://b2aqbyf5js52x" path="res://Resources/Concrete/concrete_wall_007_rough_4k.png" id="4_884kg"] [ext_resource type="ArrayMesh" uid="uid://cals0eudw6xpn" path="res://Resources/Scene/scene.res" id="5_kem5a"] [ext_resource type="Environment" uid="uid://hnnkn5u3d5tq" path="res://environment.tres" id="6_gxmxl"] [ext_resource type="PackedScene" uid="uid://812wr1ecdyk7" path="res://Resources/Tree/island_tree_02_2k.gltf" id="6_kem5a"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_svejp"] albedo_texture = ExtResource("1_kem5a") roughness_texture = ExtResource("4_884kg") normal_enabled = true normal_scale = 2.0 normal_texture = ExtResource("3_n4w22") ao_enabled = true ao_texture = ExtResource("2_gxmxl") uv1_scale = Vector3(0.2, 0.2, 0.2) uv1_triplanar = true [node name="Demo" type="Node3D"] [node name="Scene" type="MeshInstance3D" parent="."] transform = Transform3D(-2.18557e-08, 0, 0.5, 0, 0.5, 0, -0.5, 0, -2.18557e-08, 0, 0, 0) material_override = SubResource("StandardMaterial3D_svejp") mesh = ExtResource("5_kem5a") [node name="WorldEnvironment" type="WorldEnvironment" parent="."] environment = ExtResource("6_gxmxl") [node name="DirectionalLight3D" type="DirectionalLight3D" parent="WorldEnvironment"] transform = Transform3D(-0.866025, -0.433013, 0.25, 0, 0.5, 0.866025, -0.5, 0.75, -0.433013, 0, 0, 0) light_energy = 3.0 shadow_enabled = true [node name="island_tree_02_2k" parent="." instance=ExtResource("6_kem5a")] transform = Transform3D(-0.47199, 0, -0.58286, 0, 0.75, 0, 0.58286, 0, -0.47199, 0, 0, 0)