Simple realistic environment setup
4
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dest_files=["res://.godot/imported/island_tree_02_nor_gl_2k.jpg-417dd2fa7b5523531b0355bca4d05ede.s3tc.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=2
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=1
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=true
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=1
|
||||
roughness/src_normal="res://Resources/Tree/textures/island_tree_02_nor_gl_2k.jpg"
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=0
|
38
demo.tscn
Normal file
@ -0,0 +1,38 @@
|
||||
[gd_scene load_steps=9 format=3 uid="uid://curuvawho72ye"]
|
||||
|
||||
[ext_resource type="Texture2D" uid="uid://fvxyx22tlp1r" path="res://Resources/Concrete/concrete_wall_007_diff_4k.jpg" id="1_kem5a"]
|
||||
[ext_resource type="Texture2D" uid="uid://ccij0mqknto8m" path="res://Resources/Concrete/concrete_wall_007_ao_4k.jpg" id="2_gxmxl"]
|
||||
[ext_resource type="Texture2D" uid="uid://xdqfifb4c51g" path="res://Resources/Concrete/concrete_wall_007_nor_gl_4k.png" id="3_n4w22"]
|
||||
[ext_resource type="Texture2D" uid="uid://b2aqbyf5js52x" path="res://Resources/Concrete/concrete_wall_007_rough_4k.png" id="4_884kg"]
|
||||
[ext_resource type="ArrayMesh" uid="uid://cals0eudw6xpn" path="res://Resources/Scene/scene.res" id="5_kem5a"]
|
||||
[ext_resource type="Environment" uid="uid://hnnkn5u3d5tq" path="res://environment.tres" id="6_gxmxl"]
|
||||
[ext_resource type="PackedScene" uid="uid://812wr1ecdyk7" path="res://Resources/Tree/island_tree_02_2k.gltf" id="6_kem5a"]
|
||||
|
||||
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_svejp"]
|
||||
albedo_texture = ExtResource("1_kem5a")
|
||||
roughness_texture = ExtResource("4_884kg")
|
||||
normal_enabled = true
|
||||
normal_scale = 2.0
|
||||
normal_texture = ExtResource("3_n4w22")
|
||||
ao_enabled = true
|
||||
ao_texture = ExtResource("2_gxmxl")
|
||||
uv1_scale = Vector3(0.2, 0.2, 0.2)
|
||||
uv1_triplanar = true
|
||||
|
||||
[node name="Demo" type="Node3D"]
|
||||
|
||||
[node name="Scene" type="MeshInstance3D" parent="."]
|
||||
transform = Transform3D(-2.18557e-08, 0, 0.5, 0, 0.5, 0, -0.5, 0, -2.18557e-08, 0, 0, 0)
|
||||
material_override = SubResource("StandardMaterial3D_svejp")
|
||||
mesh = ExtResource("5_kem5a")
|
||||
|
||||
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
|
||||
environment = ExtResource("6_gxmxl")
|
||||
|
||||
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="WorldEnvironment"]
|
||||
transform = Transform3D(-0.866025, -0.433013, 0.25, 0, 0.5, 0.866025, -0.5, 0.75, -0.433013, 0, 0, 0)
|
||||
light_energy = 3.0
|
||||
shadow_enabled = true
|
||||
|
||||
[node name="island_tree_02_2k" parent="." instance=ExtResource("6_kem5a")]
|
||||
transform = Transform3D(-0.47199, 0, -0.58286, 0, 0.75, 0, 0.58286, 0, -0.47199, 0, 0, 0)
|
30
environment.tres
Normal file
@ -0,0 +1,30 @@
|
||||
[gd_resource type="Environment" load_steps=3 format=3 uid="uid://hnnkn5u3d5tq"]
|
||||
|
||||
[sub_resource type="PhysicalSkyMaterial" id="PhysicalSkyMaterial_36gju"]
|
||||
ground_color = Color(1, 1, 1, 1)
|
||||
|
||||
[sub_resource type="Sky" id="Sky_tql22"]
|
||||
sky_material = SubResource("PhysicalSkyMaterial_36gju")
|
||||
|
||||
[resource]
|
||||
background_mode = 2
|
||||
background_energy_multiplier = 1.5
|
||||
sky = SubResource("Sky_tql22")
|
||||
ambient_light_source = 3
|
||||
ambient_light_color = Color(0.221, 0, 0.39, 1)
|
||||
tonemap_mode = 4
|
||||
ssao_enabled = true
|
||||
ssao_intensity = 3.0
|
||||
ssao_light_affect = 1.0
|
||||
ssao_ao_channel_affect = 1.0
|
||||
ssil_enabled = true
|
||||
glow_enabled = true
|
||||
glow_bloom = 0.1
|
||||
glow_blend_mode = 1
|
||||
fog_enabled = true
|
||||
fog_density = 0.001
|
||||
fog_aerial_perspective = 1.0
|
||||
fog_sky_affect = 0.0
|
||||
adjustment_enabled = true
|
||||
adjustment_contrast = 1.3
|
||||
adjustment_saturation = 1.3
|
1
icon.svg
Normal file
@ -0,0 +1 @@
|
||||
<svg xmlns="http://www.w3.org/2000/svg" width="128" height="128"><rect width="124" height="124" x="2" y="2" fill="#363d52" stroke="#212532" stroke-width="4" rx="14"/><g fill="#fff" transform="translate(12.322 12.322)scale(.101)"><path d="M105 673v33q407 354 814 0v-33z"/><path fill="#478cbf" d="m105 673 152 14q12 1 15 14l4 67 132 10 8-61q2-11 15-15h162q13 4 15 15l8 61 132-10 4-67q3-13 15-14l152-14V427q30-39 56-81-35-59-83-108-43 20-82 47-40-37-88-64 7-51 8-102-59-28-123-42-26 43-46 89-49-7-98 0-20-46-46-89-64 14-123 42 1 51 8 102-48 27-88 64-39-27-82-47-48 49-83 108 26 42 56 81zm0 33v39c0 276 813 276 814 0v-39l-134 12-5 69q-2 10-14 13l-162 11q-12 0-16-11l-10-65H446l-10 65q-4 11-16 11l-162-11q-12-3-14-13l-5-69z"/><path d="M483 600c0 34 58 34 58 0v-86c0-34-58-34-58 0z"/><circle cx="725" cy="526" r="90"/><circle cx="299" cy="526" r="90"/></g><g fill="#414042" transform="translate(12.322 12.322)scale(.101)"><circle cx="307" cy="532" r="60"/><circle cx="717" cy="532" r="60"/></g></svg>
|
After Width: | Height: | Size: 994 B |
37
icon.svg.import
Normal file
@ -0,0 +1,37 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://bsruex4nduio3"
|
||||
path="res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://icon.svg"
|
||||
dest_files=["res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
svg/scale=1.0
|
||||
editor/scale_with_editor_scale=false
|
||||
editor/convert_colors_with_editor_theme=false
|
26
lut.png.import
Normal file
@ -0,0 +1,26 @@
|
||||
[remap]
|
||||
|
||||
importer="3d_texture"
|
||||
type="CompressedTexture3D"
|
||||
uid="uid://byvm4g00u758l"
|
||||
path="res://.godot/imported/lut.png-36280bf8a79c85722a4b83105f51b1b7.ctex3d"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://lut.png"
|
||||
dest_files=["res://.godot/imported/lut.png-36280bf8a79c85722a4b83105f51b1b7.ctex3d"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
slices/horizontal=33
|
||||
slices/vertical=1
|
16
project.godot
Normal file
@ -0,0 +1,16 @@
|
||||
; Engine configuration file.
|
||||
; It's best edited using the editor UI and not directly,
|
||||
; since the parameters that go here are not all obvious.
|
||||
;
|
||||
; Format:
|
||||
; [section] ; section goes between []
|
||||
; param=value ; assign values to parameters
|
||||
|
||||
config_version=5
|
||||
|
||||
[application]
|
||||
|
||||
config/name="Realistic Environment Demo"
|
||||
run/main_scene="uid://curuvawho72ye"
|
||||
config/features=PackedStringArray("4.4", "Forward Plus")
|
||||
config/icon="res://icon.svg"
|
48
scene.glb.import
Normal file
@ -0,0 +1,48 @@
|
||||
[remap]
|
||||
|
||||
importer="scene"
|
||||
importer_version=1
|
||||
type="PackedScene"
|
||||
uid="uid://bnpod8u6jdaxo"
|
||||
path="res://.godot/imported/scene.glb-af47b968b106de7541ddf2af262aae25.scn"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://scene.glb"
|
||||
dest_files=["res://.godot/imported/scene.glb-af47b968b106de7541ddf2af262aae25.scn"]
|
||||
|
||||
[params]
|
||||
|
||||
nodes/root_type=""
|
||||
nodes/root_name=""
|
||||
nodes/apply_root_scale=true
|
||||
nodes/root_scale=1.0
|
||||
nodes/import_as_skeleton_bones=false
|
||||
nodes/use_node_type_suffixes=true
|
||||
meshes/ensure_tangents=false
|
||||
meshes/generate_lods=false
|
||||
meshes/create_shadow_meshes=true
|
||||
meshes/light_baking=1
|
||||
meshes/lightmap_texel_size=0.2
|
||||
meshes/force_disable_compression=false
|
||||
skins/use_named_skins=true
|
||||
animation/import=true
|
||||
animation/fps=30
|
||||
animation/trimming=false
|
||||
animation/remove_immutable_tracks=true
|
||||
animation/import_rest_as_RESET=false
|
||||
import_script/path=""
|
||||
_subresources={
|
||||
"meshes": {
|
||||
"scene_Cube_001": {
|
||||
"generate/lightmap_uv": 0,
|
||||
"generate/lods": 0,
|
||||
"generate/shadow_meshes": 0,
|
||||
"lods/normal_merge_angle": 60.0,
|
||||
"save_to_file/enabled": true,
|
||||
"save_to_file/path": "res://Resources/Scene/scene.res"
|
||||
}
|
||||
}
|
||||
}
|
||||
gltf/naming_version=1
|
||||
gltf/embedded_image_handling=1
|