Fix wings height and cost
This commit is contained in:
parent
5ca5956b70
commit
f88b07863a
@ -15,7 +15,7 @@ func action():
|
||||
anim.play("ArmatureAction")
|
||||
|
||||
var offset = transform.basis.xform(Vector3.ZERO)
|
||||
var direction = (-base.transform.basis.z).normalized() * 30.0
|
||||
var direction = (-base.transform.basis.z).normalized() * 20.0
|
||||
|
||||
base.apply_impulse(offset, direction)
|
||||
|
||||
|
@ -20,7 +20,7 @@ shape = SubResource( 1 )
|
||||
transform = Transform( -0.517952, -0.85541, 1.14363e-07, 4.41231e-09, 1.31023e-07, 1, -0.85541, 0.517952, -6.40892e-08, 1.08802, 0.236862, -3.57712 )
|
||||
|
||||
[node name="Timer" type="Timer" parent="." index="3"]
|
||||
wait_time = 1.5
|
||||
wait_time = 2.5
|
||||
one_shot = true
|
||||
|
||||
[editable path="Mesh"]
|
||||
|
Loading…
x
Reference in New Issue
Block a user