Leon Palluch
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f63312c755
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added secret door to factory
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2020-01-27 15:10:18 +01:00 |
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73515e0454
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cock sound only outside
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2020-01-27 14:56:54 +01:00 |
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24baf9b6b8
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Merge branch 'master' of https://gitlab.hexaquo.at/mga/retrace
# Conflicts:
# Level/InFactory.tscn
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2020-01-27 14:51:17 +01:00 |
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a47e2d143e
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cock sounds only outside
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2020-01-27 14:50:14 +01:00 |
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1c79e4cfad
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Add factory music (reacts to lever machine start)
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2020-01-27 14:46:52 +01:00 |
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Leon Palluch
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791094c0a7
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mergy merge
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2020-01-27 14:31:25 +01:00 |
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Leon Palluch
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7140a5b06a
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factory room statue
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2020-01-27 14:19:00 +01:00 |
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de25f8f89a
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Add factory music files
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2020-01-27 13:42:50 +01:00 |
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d8658e4b09
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Use preloaded audio clips in Meldewesen
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2020-01-27 12:32:32 +01:00 |
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350127b797
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Use buses for true/masked volume shifting
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2020-01-27 12:32:04 +01:00 |
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1300f03230
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Make workers smaller and thus less intimidating
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2020-01-27 11:49:03 +01:00 |
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f2403d6f28
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Add new worker meshes
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2020-01-27 11:23:23 +01:00 |
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c656c8a947
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Add new meldewesen meshes
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2020-01-27 11:18:49 +01:00 |
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a51eec71b1
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Fix window scaling not being applied on viewport
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2020-01-27 00:41:16 +01:00 |
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Ententerminator
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00ec79dd53
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merged
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2020-01-27 00:03:25 +01:00 |
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Ententerminator
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c8155d3080
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daytime visuals added
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2020-01-26 23:57:12 +01:00 |
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8b4f5684b4
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Merge branch 'master' of https://gitlab.hexaquo.at/mga/retrace
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2020-01-26 22:31:56 +01:00 |
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5e74ac4d23
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yield!
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2020-01-26 22:31:48 +01:00 |
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2603ee53a0
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workers running toward factory
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2020-01-26 22:31:35 +01:00 |
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113c2eca4d
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yield!
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2020-01-26 22:30:39 +01:00 |
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82b095d53f
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Merge branch 'master' of https://gitlab.hexaquo.at/mga/retrace
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2020-01-26 21:02:27 +01:00 |
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ea4a1b6303
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Add new character models
Simplistic things but they would work (without animations)
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2020-01-26 21:01:56 +01:00 |
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Ententerminator
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cf49452467
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merge
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2020-01-26 19:26:04 +01:00 |
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Ententerminator
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2d83aa8aaa
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particle effects for key/keycards
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2020-01-26 19:25:50 +01:00 |
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2d46eebba6
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improved door
more Meldewesen
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2020-01-26 18:48:00 +01:00 |
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57ba4a261d
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Visibility cone changes color depending on status
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2020-01-26 18:33:03 +01:00 |
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2135ce6f4a
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Specific respawning/pill time behavior when player is in labyrinth
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2020-01-26 18:32:44 +01:00 |
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d8f6ba5979
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Merge branch 'master' of https://gitlab.hexaquo.at/mga/retrace
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2020-01-26 17:57:58 +01:00 |
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872280d31f
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Move some movement logic from PathNavigator to NPC
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2020-01-26 17:57:39 +01:00 |
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ef95b4418a
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added report for submission
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2020-01-26 17:14:19 +01:00 |
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bfa4fa77f1
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added day cycle restart sound
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2020-01-26 16:45:25 +01:00 |
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64d835e71d
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#31
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2020-01-26 16:37:38 +01:00 |
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8bc640e98c
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player was forced on a diet because he didn't fit anymore through doors
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2020-01-26 16:32:57 +01:00 |
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b82e328a49
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use Worker instead of Meldewesen
#31
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2020-01-26 16:31:20 +01:00 |
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30e87cccf0
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#42
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2020-01-26 16:09:13 +01:00 |
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c110377413
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factory doors and enter/leaving building areas
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2020-01-26 16:08:54 +01:00 |
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a0a53d9c05
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WorkerSpawner #42
TODO: custom worker npc and nagivation
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2020-01-26 16:06:52 +01:00 |
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86707a4c70
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added building blocks for door walls
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2020-01-26 16:05:48 +01:00 |
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620b51ddca
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Merge branch 'master' of https://gitlab.hexaquo.at/mga/retrace
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2020-01-26 01:01:09 +01:00 |
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b126e6aaab
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fixed fontsize
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2020-01-26 00:56:33 +01:00 |
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5f4bb0ffa4
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Merge branch 'master' of https://gitlab.hexaquo.at/mga/retrace
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2020-01-26 00:52:44 +01:00 |
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060d0e6081
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Make player viewports render shadows
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2020-01-26 00:52:03 +01:00 |
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153a478e2d
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Fix potential issues when taking pills inside labyrinth corridor
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2020-01-26 00:51:41 +01:00 |
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588167dbae
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#43 #43 46
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2020-01-26 00:48:08 +01:00 |
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082ad8738a
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Add visuals to labyrinth
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2020-01-26 00:13:53 +01:00 |
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c015d898f8
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Add Labyrinth + required assets
The labyrinth mostly works as intended, the only things missing are a
door and a keycard. Also the visuals need to be improved.
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2020-01-25 23:19:23 +01:00 |
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8e20b198b4
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Merge branch 'master' of https://gitlab.hexaquo.at/mga/retrace
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2020-01-25 19:29:27 +01:00 |
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92efe2e488
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#44 sounds, #43 react time
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2020-01-25 19:28:52 +01:00 |
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Ententerminator
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f017b9781f
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merge
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2020-01-25 19:22:11 +01:00 |
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Ententerminator
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f21e5855b9
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grobe daytime visuals graphics oder so
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2020-01-25 19:21:28 +01:00 |
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