12 Commits

Author SHA1 Message Date
df6fb82576 Rename keys / keycards to prevent issues with despawning when in
inventory
2020-01-29 13:18:27 +01:00
18d9cd8cf2 Fix colliders in labyrinth (outside walls were missing layer) 2020-01-29 00:29:26 +01:00
ab455bdd67 Fake house, new graphics 2020-01-28 15:59:36 +01:00
9e1ae38836 Finish labyrinth + win area 2020-01-28 15:00:59 +01:00
c84c4bf370 Finish Labyrinth workflow 2020-01-28 14:37:17 +01:00
88a9cb49b5 Merge branch 'master' of https://gitlab.hexaquo.at/mga/retrace 2020-01-27 17:25:42 +01:00
d79735da24 Add labyrinth music 2020-01-27 16:00:58 +01:00
a47e2d143e cock sounds only outside 2020-01-27 14:50:14 +01:00
57ba4a261d Visibility cone changes color depending on status 2020-01-26 18:33:03 +01:00
c110377413 factory doors and enter/leaving building areas 2020-01-26 16:08:54 +01:00
153a478e2d Fix potential issues when taking pills inside labyrinth corridor 2020-01-26 00:51:41 +01:00
c015d898f8 Add Labyrinth + required assets
The labyrinth mostly works as intended, the only things missing are a
door and a keycard. Also the visuals need to be improved.
2020-01-25 23:19:23 +01:00