Name render and collision layers (true and masked)
Doesn't have any technical ramifications, but will be nice for convenience
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@ -18,6 +18,13 @@ _global_script_class_icons={
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config/name="retrace"
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config/icon="res://icon.png"
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[layer_names]
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3d_render/layer_1="Masked"
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3d_physics/layer_1="Masked"
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3d_render/layer_2="True"
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3d_physics/layer_2="True"
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[rendering]
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environment/default_environment="res://default_env.tres"
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