From 28775eef3ce28f932f50890692b497510f6e1dbf Mon Sep 17 00:00:00 2001 From: karl Date: Sun, 27 Oct 2019 21:43:25 +0100 Subject: [PATCH] Name render and collision layers (true and masked) Doesn't have any technical ramifications, but will be nice for convenience --- project.godot | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/project.godot b/project.godot index c69ba3e..afedd05 100644 --- a/project.godot +++ b/project.godot @@ -18,6 +18,13 @@ _global_script_class_icons={ config/name="retrace" config/icon="res://icon.png" +[layer_names] + +3d_render/layer_1="Masked" +3d_physics/layer_1="Masked" +3d_render/layer_2="True" +3d_physics/layer_2="True" + [rendering] environment/default_environment="res://default_env.tres"