Name render and collision layers (true and masked)

Doesn't have any technical ramifications, but will be nice for
convenience
This commit is contained in:
karl 2019-10-27 21:43:25 +01:00
parent 728c0a3ff1
commit 28775eef3c

View File

@ -18,6 +18,13 @@ _global_script_class_icons={
config/name="retrace" config/name="retrace"
config/icon="res://icon.png" config/icon="res://icon.png"
[layer_names]
3d_render/layer_1="Masked"
3d_physics/layer_1="Masked"
3d_render/layer_2="True"
3d_physics/layer_2="True"
[rendering] [rendering]
environment/default_environment="res://default_env.tres" environment/default_environment="res://default_env.tres"