generated from karl/cpp-template
32 lines
505 B
C++
32 lines
505 B
C++
#pragma once
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#include "Camera.h"
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#include "Framebuffer3D.h"
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#include "QuadMesh.h"
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#include "Shader.h"
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#include "Texture.h"
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#include "VertexBuffer.h"
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class BumpMapDemo {
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public:
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BumpMapDemo();
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void render(float delta);
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private:
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unsigned int step_count;
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unsigned int refinement_step_count;
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float height_scale;
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Shader render_shader;
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VertexBuffer vertex_rectangle;
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Camera camera;
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Texture albedo;
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Texture bump;
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Texture normal;
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QuadMesh quad_mesh;
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}; |