gedeng/README.md
2021-03-20 17:43:50 +01:00

641 B

Gedeng

Game engine snippets for the university course Game Engine Design (GED).

Building

Run scons in the root directory. This will generate two things:

  1. the shared library in lib/
  2. test binaries in test/bin/ which use the library created in step 1

Developing

The scons command also generates a compile_commands.json which can be used by the VSCodium extension clangd for autocompletion, debugging, etc.

Build and run scripts for VSCodium are provided as well.

Credits

Catch2 for unit tests: https://github.com/catchorg/Catch2

Inspired by TheCherno's Hazel Engine series: https://github.com/TheCherno/Hazel