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5477388869
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Remove duplicate shaders
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2021-06-21 23:36:05 +02:00 |
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140d85470d
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Cleanup in VSM code
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2021-06-21 23:34:18 +02:00 |
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a1f8df808b
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Add Marching Cubes geometry to full-demo
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2021-06-14 18:44:32 +02:00 |
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332d1952e0
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Add interactive setting of tessellation factor
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2021-05-30 20:42:45 +02:00 |
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4cf0dc230b
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Add heightmap and apply it in tessellation shader
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2021-05-30 20:33:10 +02:00 |
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8162ca201e
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Tessellation on the quad mesh works!
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2021-05-30 20:02:12 +02:00 |
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3b97346ea7
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Basic setup for tessellation: mesh rendering
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2021-05-30 19:50:31 +02:00 |
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95f246bbd2
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Preparations for tessellation: new demo + wireframe + new Shader types
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2021-05-30 19:38:36 +02:00 |
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163d413f9c
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Minor lighting improvements
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2021-05-23 20:39:10 +02:00 |
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da460af0b1
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Fix bug in VSM texture
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2021-05-23 20:09:21 +02:00 |
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8c5b04ad97
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Minor cleanup for shadows
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2021-05-23 19:34:41 +02:00 |
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b4e0cefbe7
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Light bleeding improvement
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2021-05-22 16:02:39 +02:00 |
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3dcfc89b52
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Add basis for variance shadow mapping
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2021-05-21 22:38:40 +02:00 |
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88611815e1
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Some bugfixes for the shadows
They work well now!
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2021-05-21 20:22:20 +02:00 |
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3c35a730f5
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Add basic setup for shadow rendering
adapted from the previous ECS project. working to some extent, but far from ideal
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2021-05-20 00:15:58 +02:00 |
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eea0c57e7c
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Add multiple particle textures and more variety to types
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2021-05-09 23:32:41 +02:00 |
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7c469c9c3c
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Fix bug in time handling in Particle Update shader
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2021-05-09 23:04:41 +02:00 |
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616be9e5fc
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Fix bug in particle positioning
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2021-05-09 20:00:04 +02:00 |
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5637868200
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Add draft for multiple particle types
The type was changed from int to float, because comparing the int to values (e.g. type == 1) never returned true...
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2021-05-08 19:03:29 +02:00 |
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5016ee49d1
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Make ground mesh, improve particles
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2021-05-08 17:52:33 +02:00 |
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82fae245a1
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Add camera movement with keyboard & mouse
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2021-05-08 17:27:16 +02:00 |
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2d0e856124
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Particles are functional!
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2021-05-08 13:19:58 +02:00 |
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f8d5b98574
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I see particles
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2021-05-08 13:11:20 +02:00 |
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c3796e7b55
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Add basic Particle setup
Compiles, but doesn't work
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2021-05-08 00:13:27 +02:00 |
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