karl d6effd66f6 Finish basic spline movement
The speed isn't chosen correctly yet, but the basic movement along the spline is functional!

There are opportunities for a performance increase: Some calculations which we currently do every frame, are actually only necessary once we choose a new point for moving towards.
2020-09-28 18:14:20 +02:00
2020-09-28 18:14:20 +02:00
2020-01-14 12:57:54 +01:00
2019-12-13 13:16:14 +01:00
2020-01-04 18:28:09 +01:00
2020-09-28 18:14:20 +02:00
2020-09-22 22:06:23 +02:00

ECSGame

screenshot

C++ ECS OpenGL game demo.

Building requires OpenGL 3.2+, GLFW, GLM and GLAD.

Some code adapted from Joey de Vries' (https://twitter.com/JoeyDeVriez) tutorials at https://learnopengl.com/About licensed under https://creativecommons.org/licenses/by-nc/4.0/.

OBJ-Loader from https://github.com/Bly7/OBJ-Loader.

ECS library from https://github.com/redxdev/ECS.

Image loader from https://github.com/nothings/stb/blob/master/stb_image.h.

Description
No description provided
Readme 144 MiB
2021-01-18 19:21:18 +01:00
Languages
C 71.1%
C++ 28.2%
GLSL 0.6%