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ecsgame/ECS/Systems
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karl aef495a394 Add Quaternion interpolation
glm made this quite easy!
2020-10-02 22:27:12 +02:00
..
GravitySystem.h
Add glm for vector math, used for position and movement
2020-01-07 13:10:23 +01:00
KeyboardMovementSystem.h
Fix unintuitive movement (random stopping)
2020-01-07 22:19:15 +01:00
MouseLookSystem.h
Add basic sine animation component + system for it
2020-01-15 17:16:55 +01:00
PathMoveSystem.h
Add Quaternion interpolation
2020-10-02 22:27:12 +02:00
PositionDebugSystem.h
Add origin vector to Transform
2020-09-29 21:04:25 +02:00
RenderSystem.h
Add origin vector to Transform
2020-09-29 21:04:25 +02:00
SineAnimationSystem.h
Add basic sine animation component + system for it
2020-01-15 17:16:55 +01:00
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