ecsgame/ECS/Components/MouseLook.h
karl a262b60def Mostly functional mouse look
Walking doesn't take it into account though...
2020-01-07 20:02:40 +01:00

15 lines
244 B
C

//
// Created by karl on 07.01.20.
//
#ifndef ECSGAME_MOUSELOOK_H
#define ECSGAME_MOUSELOOK_H
struct MouseLook {
explicit MouseLook(float sensitivity) : sensitivity(sensitivity) {}
float sensitivity;
};
#endif //ECSGAME_MOUSELOOK_H