ecsgame/ECS/Components
karl 9125e7a3cc Add origin vector to Transform
We need this in addition to the Matrix (which includes translation) - mainly for rotation, which should be around the translation, but not around the origin.

There may be some places left which need changes due to this - the line between the origin and translation isn't as clear yet as it should be.
2020-09-29 21:04:25 +02:00
..
2020-01-07 20:02:40 +01:00
2020-01-15 12:06:20 +01:00
2020-09-29 17:56:07 +02:00
2020-09-29 21:04:25 +02:00