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ecsgame
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ecsgame
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ECS
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karl
4951ad3b04
Add normalmap support
...
Tangents are not yet used, so the normals are currently only correct for the ground.
2020-11-16 13:11:07 +01:00
..
Camera.h
Mostly functional mouse look
2020-01-07 20:02:40 +01:00
DirectionalLight.h
Add materials for diffuse + specular shading
2020-01-15 18:25:04 +01:00
LODObjMesh.h
Basic LOD system
2020-01-15 12:06:20 +01:00
Mesh.h
Basic (non-sorted) transparent rendering and cleanup in RenderSystem
2020-01-15 00:22:39 +01:00
MouseLook.h
Implement basic shadows
2020-10-27 21:13:07 +01:00
Movement.h
Implement basic shadows
2020-10-27 21:13:07 +01:00
ObjMesh.h
Add materials for diffuse + specular shading
2020-01-15 18:25:04 +01:00
PathMove.h
Implement basic shadows
2020-10-27 21:13:07 +01:00
SineAnimation.h
Add basic sine animation component + system for it
2020-01-15 17:16:55 +01:00
Texture.h
Add normalmap support
2020-11-16 13:11:07 +01:00
Transform.h
Make movement work with origin change
2020-10-02 22:47:10 +02:00