8 Commits

Author SHA1 Message Date
4951ad3b04 Add normalmap support
Tangents are not yet used, so the normals are currently only correct for the ground.
2020-11-16 13:11:07 +01:00
ef649780c3 Fix for real-time shadows + more objects
The framebuffer wasn't properly cleared
2020-10-30 19:32:37 +01:00
d538ff64ec Add materials for diffuse + specular shading 2020-01-15 18:25:04 +01:00
59e3132d6e Proper transparency via sorting + new test level 2020-01-15 17:06:58 +01:00
c1c62a9b94 Basic LOD system 2020-01-15 12:06:20 +01:00
a043847bad Basic (non-sorted) transparent rendering and cleanup in RenderSystem 2020-01-15 00:22:39 +01:00
cbb0dc1164 Texture! 2020-01-14 13:14:33 +01:00
1824b0c38c Correctly render mesh from obj 2020-01-14 12:53:31 +01:00