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90b6769278
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Add visual output for the collision
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2021-01-15 11:44:28 +01:00 |
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482aa93cce
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Add new textures with normalmaps
Now each texture has proper normals
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2020-11-18 16:29:28 +01:00 |
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4951ad3b04
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Add normalmap support
Tangents are not yet used, so the normals are currently only correct for the ground.
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2020-11-16 13:11:07 +01:00 |
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ef649780c3
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Fix for real-time shadows + more objects
The framebuffer wasn't properly cleared
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2020-10-30 19:32:37 +01:00 |
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d538ff64ec
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Add materials for diffuse + specular shading
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2020-01-15 18:25:04 +01:00 |
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59e3132d6e
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Proper transparency via sorting + new test level
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2020-01-15 17:06:58 +01:00 |
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c1c62a9b94
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Basic LOD system
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2020-01-15 12:06:20 +01:00 |
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a043847bad
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Basic (non-sorted) transparent rendering and cleanup in RenderSystem
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2020-01-15 00:22:39 +01:00 |
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cbb0dc1164
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Texture!
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2020-01-14 13:14:33 +01:00 |
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1824b0c38c
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Correctly render mesh from obj
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2020-01-14 12:53:31 +01:00 |
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