Don't render the shadow debug quad
This commit is contained in:
parent
ef649780c3
commit
4073897f74
@ -253,7 +253,7 @@ public:
|
|||||||
debugShader.setFloat("far_plane", far_plane);
|
debugShader.setFloat("far_plane", far_plane);
|
||||||
glActiveTexture(GL_TEXTURE0);
|
glActiveTexture(GL_TEXTURE0);
|
||||||
glBindTexture(GL_TEXTURE_2D, depthMap);
|
glBindTexture(GL_TEXTURE_2D, depthMap);
|
||||||
renderQuad();
|
// renderQuad();
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Loading…
x
Reference in New Issue
Block a user