karl pushed to master at mgs/msp-flappy-bird 2021-10-17 23:32:18 +02:00
7f5363d3dc Add score UI using sprite digits
karl pushed to master at mgs/msp-flappy-bird 2021-10-16 23:06:50 +02:00
3edc195aea Repeating ground
karl pushed to master at mgs/msp-flappy-bird 2021-10-16 22:51:40 +02:00
ee84ecaad0 Some cleanup
594a702e5a Better background, scrolling ground, scaling
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karl pushed to master at mgs/msp-flappy-bird 2021-10-16 19:01:27 +02:00
460d5ef60d White flash on game over
karl pushed to master at mgs/msp-flappy-bird 2021-10-16 18:25:39 +02:00
9e3724a867 Collision, spike spawning
karl pushed to master at mgs/msp-flappy-bird 2021-10-15 14:41:31 +02:00
e7f2bd171a Scale everything according to browser size
karl created branch master in mgs/msp-flappy-bird 2021-10-15 14:17:13 +02:00
karl pushed to master at mgs/msp-flappy-bird 2021-10-15 14:17:13 +02:00
898998e48a Add text for game over and get ready
714681e044 Basic gamestate handling
7a39b88854 Basic movement and art done
44ac1a7a9b Initial demo thing
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karl created repository mgs/msp-flappy-bird 2021-10-15 14:16:24 +02:00
karl pushed to main at karl/time.txt 2021-07-11 20:04:41 +02:00
4fe4e3ecbf Display hours as a number rather than formatted days
karl pushed to main at mgs/gedeng 2021-06-22 11:30:40 +02:00
e77dccb742 Update README with SPG stuff
34b7ddfbfb Cleanup and complete keybindings
5477388869 Remove duplicate shaders
140d85470d Cleanup in VSM code
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karl pushed to master at mgs/phs-galaxy 2021-06-19 01:12:09 +02:00
0f90dd61f2 Fix moving platform behavior
62956d8d7d Make MovingPlatform also use planet-only gravity
78db1629b5 Lerp between planet-only and total gravity
596f4ddbc5 Some cleanup in Player
725c717446 Fix sliding while on planet by getting closest gravity
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karl pushed to main at mgs/gedeng 2021-06-14 18:44:51 +02:00
a1f8df808b Add Marching Cubes geometry to full-demo
karl created branch master in mgs/phs-galaxy 2021-06-09 21:16:29 +02:00
karl pushed to master at mgs/phs-galaxy 2021-06-09 21:16:29 +02:00
1d0935e688 Change player mesh so you can tell which direction they're facing
c4e71b27c3 Make camera follow player by lerping towards their transform
a9d2afa576 Minor graphics tweaks
b04868f8f4 Improve planet textures; add flowmaps
79c935a62f Enemy bullets deflect off of surfaces
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karl created repository mgs/phs-galaxy 2021-06-09 21:15:30 +02:00
karl pushed to main at mgs/gedeng 2021-05-30 20:43:08 +02:00
332d1952e0 Add interactive setting of tessellation factor
karl pushed to main at mgs/gedeng 2021-05-30 20:33:28 +02:00
4cf0dc230b Add heightmap and apply it in tessellation shader
41154580f2 Log framerate
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karl pushed to main at mgs/gedeng 2021-05-30 20:02:27 +02:00
8162ca201e Tessellation on the quad mesh works!
3b97346ea7 Basic setup for tessellation: mesh rendering
95f246bbd2 Preparations for tessellation: new demo + wireframe + new Shader types
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karl pushed to main at mgs/gedeng 2021-05-23 20:39:28 +02:00
163d413f9c Minor lighting improvements
da460af0b1 Fix bug in VSM texture
8c5b04ad97 Minor cleanup for shadows
b4e0cefbe7 Light bleeding improvement
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