bodypartfighter/BodyParts/HumanLeg.tscn

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[gd_scene load_steps=8 format=2]
[ext_resource path="res://BodyParts/PushingBodyPart.tscn" type="PackedScene" id=1]
[ext_resource path="res://BodyParts/HumanLeg.gd" type="Script" id=2]
[ext_resource path="res://3D Input/Fertige GLBs/Bein_Mensch.glb" type="PackedScene" id=3]
[ext_resource path="res://3D Input/beinimage.png" type="Texture" id=4]
[sub_resource type="BoxShape" id=2]
extents = Vector3( 0.312908, 1.16904, 0.82381 )
[sub_resource type="SphereShape" id=3]
radius = 0.108468
[sub_resource type="SpatialMaterial" id=1]
albedo_texture = ExtResource( 4 )
[node name="HumanLeg" instance=ExtResource( 1 )]
transform = Transform( 1, 8.74228e-08, -3.82137e-15, 0, -4.37114e-08, -1, -8.74228e-08, 1, -4.37114e-08, 0, 0, 0 )
script = ExtResource( 2 )
[node name="PartCollider" parent="." index="0"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1.77838, 0.0523456 )
shape = SubResource( 2 )
[node name="TouchArea" parent="." index="1"]
transform = Transform( 1.97878, 4.49418e-13, -2.27374e-13, -6.82121e-13, -0.277472, -1.95923, 7.89663e-14, 1.95923, -0.277471, -6.25278e-13, -2.74829, -0.692869 )
[node name="CollisionShape" type="CollisionShape" parent="TouchArea" index="0"]
shape = SubResource( 3 )
[node name="Mesh" parent="." index="2" instance=ExtResource( 3 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -1.42109e-14, -2.28512, -0.0490953 )
[node name="Cube" parent="Mesh/Armature/Skeleton" index="0"]
transform = Transform( 1, 0, 0, 0, 1, -3.72529e-09, 0, 3.72529e-09, 1, 0, 0, 0 )
material/0 = SubResource( 1 )
[node name="BoneAttachment" type="BoneAttachment" parent="Mesh/Armature/Skeleton" index="1"]
transform = Transform( 1, 2.27374e-13, -1.13687e-13, 3.41061e-13, 0.0910855, 0.995843, -5.68434e-14, -0.995843, 0.0910852, -3.3393e-13, 1.43368, 0.260799 )
bone_name = "bone_2"
[node name="RemoteTransform" type="RemoteTransform" parent="Mesh/Armature/Skeleton/BoneAttachment" index="0"]
remote_path = NodePath("../../../../../TouchArea")
[editable path="Mesh"]