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gamejam/bodypartfighter
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113 Commits 1 Branch 0 Tags
Commit Graph

15 Commits

Author SHA1 Message Date
mathias
c487a51b9a Fixed the attachment-points. Added human legs to dictionary. 2020-02-01 19:16:45 +01:00
mathias
c1be55e64f Foot limbs corrected 2020-02-01 18:13:17 +01:00
karl
f608c44c02 Merge branch 'master' of https://gitlab.hexaquo.at/ggjg20/bodypartfighter 2020-02-01 16:15:37 +01:00
karl
3ec9bac0da Fix a thing with impulse offset + new camera 2020-02-01 16:07:19 +01:00
mathias
a85cccd56e Fixed error in testint.tscn 2020-02-01 16:01:59 +01:00
karl
f984745822 New arena + new torso added 2020-02-01 15:40:30 +01:00
Ententerminator
de8777480b fixxed stuff again 2020-02-01 13:52:03 +01:00
karl
e8c7cb3e33 Players can fight each other (but bose lose health) 2020-02-01 13:00:25 +01:00
karl
153d545550 Fix collision shape offset of body part 2020-02-01 12:46:35 +01:00
karl
a773e5900d Player health UI is bound to singleton 2020-02-01 12:22:18 +01:00
karl
c8acaf0988 Move body parts to outer folder 2020-02-01 12:14:28 +01:00
mathias
6b23bb8af8 Added collision-areas to the AttachmentPoints. Restructured the testing scene with new torso. 2020-02-01 12:02:39 +01:00
karl
c495b93197 New testing scene 2020-02-01 10:59:30 +01:00
karl
ace68cfa4d Physics proof of concept 2020-01-31 23:46:09 +01:00
karl
3a9b2ee771 Some collision testing 2020-01-31 22:34:46 +01:00
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