Leon Palluch
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eeee538703
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torso not lost on scene transition
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2020-02-01 20:30:27 +01:00 |
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mathias
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c487a51b9a
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Fixed the attachment-points. Added human legs to dictionary.
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2020-02-01 19:16:45 +01:00 |
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mathias
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c1be55e64f
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Foot limbs corrected
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2020-02-01 18:13:17 +01:00 |
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f608c44c02
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Merge branch 'master' of https://gitlab.hexaquo.at/ggjg20/bodypartfighter
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2020-02-01 16:15:37 +01:00 |
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3ec9bac0da
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Fix a thing with impulse offset + new camera
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2020-02-01 16:07:19 +01:00 |
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mathias
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a85cccd56e
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Fixed error in testint.tscn
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2020-02-01 16:01:59 +01:00 |
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f984745822
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New arena + new torso added
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2020-02-01 15:40:30 +01:00 |
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Ententerminator
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de8777480b
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fixxed stuff again
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2020-02-01 13:52:03 +01:00 |
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e8c7cb3e33
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Players can fight each other (but bose lose health)
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2020-02-01 13:00:25 +01:00 |
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153d545550
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Fix collision shape offset of body part
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2020-02-01 12:46:35 +01:00 |
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a773e5900d
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Player health UI is bound to singleton
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2020-02-01 12:22:18 +01:00 |
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c8acaf0988
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Move body parts to outer folder
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2020-02-01 12:14:28 +01:00 |
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mathias
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6b23bb8af8
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Added collision-areas to the AttachmentPoints. Restructured the testing scene with new torso.
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2020-02-01 12:02:39 +01:00 |
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c495b93197
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New testing scene
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2020-02-01 10:59:30 +01:00 |
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ace68cfa4d
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Physics proof of concept
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2020-01-31 23:46:09 +01:00 |
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3a9b2ee771
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Some collision testing
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2020-01-31 22:34:46 +01:00 |
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