Merge branch 'master' of https://gitlab.hexaquo.at/ggjg20/bodypartfighter
This commit is contained in:
commit
fffc3d0355
@ -66,6 +66,7 @@ collide_with_areas = true
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collide_with_bodies = false
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collide_with_bodies = false
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[node name="Torso" parent="." instance=ExtResource( 1 )]
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[node name="Torso" parent="." instance=ExtResource( 1 )]
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[connection signal="pressed" from="GUI/HBoxC/VBoxC/Start" to="." method="_on_Button2_pressed"]
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[editable path="Torso"]
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[editable path="Torso"]
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@ -78,6 +78,12 @@ func _input(event):
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if _viewport.get_viewport().get_mouse_position().x >= 0:
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if _viewport.get_viewport().get_mouse_position().x >= 0:
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if event is InputEventMouseButton:
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if event is InputEventMouseButton:
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if event.pressed:
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if event.pressed:
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if event.button_index == BUTTON_WHEEL_UP:
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_attachment_point.get_node("Limb").rotate_z(0.1)
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elif event.button_index == BUTTON_WHEEL_DOWN:
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_attachment_point.get_node("Limb").rotate_z(-0.1)
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else:
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print("Mouse Click at: ", event.position)
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_prev_mouse_pos = event.position
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_prev_mouse_pos = event.position
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_viewRot = true
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_viewRot = true
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else:
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else:
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@ -15,7 +15,7 @@ func action():
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func push(body):
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func push(body):
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# We multiply by 0.1 because we only want it to spin slightly, it should mostly go up
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# We multiply by 0.1 because we only want it to spin slightly, it should mostly go up
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base.apply_impulse(transform.basis.xform(touch_area.global_transform.origin) * 0.1, base.transform.basis.y * 5.0)
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base.apply_impulse(transform.basis.xform(touch_area.global_transform.origin - global_transform.origin) * 0.1, base.transform.basis.y * 5.0)
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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#func _process(delta: float) -> void:
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#func _process(delta: float) -> void:
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@ -1,25 +1,32 @@
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[gd_scene load_steps=5 format=2]
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[gd_scene load_steps=6 format=2]
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[ext_resource path="res://BodyParts/BodyBase/BodyBase.gd" type="Script" id=1]
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[ext_resource path="res://BodyParts/BodyBase/BodyBase.gd" type="Script" id=1]
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[ext_resource path="res://BodyParts/BodyBase/AttachmentPoint.tscn" type="PackedScene" id=2]
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[ext_resource path="res://BodyParts/BodyBase/AttachmentPoint.tscn" type="PackedScene" id=2]
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[ext_resource path="res://3D Input/Torso.glb" type="PackedScene" id=3]
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[sub_resource type="CapsuleMesh" id=1]
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[sub_resource type="CapsuleMesh" id=1]
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[sub_resource type="CapsuleShape" id=1]
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[sub_resource type="CapsuleShape" id=2]
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[node name="Torso" type="RigidBody"]
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[node name="Torso" type="RigidBody" groups=[
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"Player",
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]]
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script = ExtResource( 1 )
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script = ExtResource( 1 )
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[node name="TorsoMesh" type="MeshInstance" parent="."]
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[node name="TorsoMesh" type="MeshInstance" parent="."]
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visible = false
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mesh = SubResource( 1 )
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mesh = SubResource( 1 )
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material/0 = null
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material/0 = null
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[node name="TorsoCollider" type="CollisionShape" parent="."]
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[node name="TorsoCollider" type="CollisionShape" parent="."]
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transform = Transform( 0.8, 0, 0, 0, 0.8, 0, 0, 0, 0.8, 0, 0, 0 )
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transform = Transform( 0.8, 0, 0, 0, 0.8, 0, 0, 0, 0.8, 0, 0, 0 )
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shape = SubResource( 1 )
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shape = SubResource( 2 )
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[node name="FrontLeft" parent="." instance=ExtResource( 2 )]
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[node name="FrontLeft" parent="." instance=ExtResource( 2 )]
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transform = Transform( 0.5, -1.62921e-07, -0.866025, -3.25841e-07, -1, 0, -0.866025, 2.82187e-07, -0.5, 0.6, 0, 1 )
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transform = Transform( 0.5, -1.62921e-07, -0.866025, -3.25841e-07, -1, 0, -0.866025, 2.82187e-07, -0.5, 0.6, 0, 1 )
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[node name="FrontRight" parent="." instance=ExtResource( 2 )]
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[node name="FrontRight" parent="." instance=ExtResource( 2 )]
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transform = Transform( -0.5, 0, 0.866025, 0, 1, 0, -0.866025, 0, -0.5, -0.6, 0, 1 )
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transform = Transform( 0.5, -7.54979e-08, 0.866025, -1.50996e-07, -1, 0, 0.866025, -1.30766e-07, -0.5, -0.6, 0, 1 )
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[node name="Torso" parent="." instance=ExtResource( 3 )]
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transform = Transform( 0.2, 0, 0, 0, -8.74228e-09, 0.2, 0, -0.2, -8.74228e-09, 0, 0, 0 )
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16
Ingame/CameraFocus.gd
Normal file
16
Ingame/CameraFocus.gd
Normal file
@ -0,0 +1,16 @@
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extends Spatial
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onready var player1 = get_parent().get_node("Torso")
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onready var player2 = get_parent().get_node("Torso2")
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onready var camera = get_node("Camera")
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func _process(delta: float) -> void:
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var center = player2.transform.origin + (player1.transform.origin - player2.transform.origin) / 2.0
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var distance = (player1.transform.origin - player2.transform.origin).length()
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camera.fov = distance + 50.0
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transform.origin = center
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@ -1,35 +1,43 @@
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[gd_scene load_steps=6 format=2]
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[gd_scene load_steps=7 format=2]
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[ext_resource path="res://BodyParts/Arm.tscn" type="PackedScene" id=1]
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[ext_resource path="res://BodyParts/Arm.tscn" type="PackedScene" id=1]
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[ext_resource path="res://UI/UI.tscn" type="PackedScene" id=2]
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[ext_resource path="res://UI/UI.tscn" type="PackedScene" id=2]
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[ext_resource path="res://BodyParts/BodyBase/BodyBase.tscn" type="PackedScene" id=3]
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[ext_resource path="res://BodyParts/BodyBase/BodyBase.tscn" type="PackedScene" id=3]
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[ext_resource path="res://Ingame/Ingame.gd" type="Script" id=4]
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[ext_resource path="res://Ingame/Ingame.gd" type="Script" id=4]
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[ext_resource path="res://Ingame/Arena.tscn" type="PackedScene" id=5]
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[ext_resource path="res://Ingame/Arena.tscn" type="PackedScene" id=5]
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[ext_resource path="res://Ingame/CameraFocus.gd" type="Script" id=6]
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[node name="InGame" type="Spatial"]
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[node name="InGame" type="Spatial"]
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script = ExtResource( 4 )
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script = ExtResource( 4 )
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[node name="Camera" type="Camera" parent="."]
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transform = Transform( -4.37114e-08, -0.5, 0.866025, 0, 0.866025, 0.5, -1, 2.18557e-08, -3.78552e-08, 17, 9, -2 )
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[node name="UI" parent="." instance=ExtResource( 2 )]
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[node name="UI" parent="." instance=ExtResource( 2 )]
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[node name="Arena" parent="." instance=ExtResource( 5 )]
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[node name="Arena" parent="." instance=ExtResource( 5 )]
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[node name="Torso" parent="." instance=ExtResource( 3 )]
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[node name="Torso" parent="." instance=ExtResource( 3 )]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2, 0 )
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[node name="Arm" parent="Torso/FrontLeft/Limb" index="0" instance=ExtResource( 1 )]
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[node name="Arm" parent="Torso/FrontLeft/Limb" index="0" instance=ExtResource( 1 )]
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key = 65
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key = 81
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[node name="Arm" parent="Torso/FrontRight/Limb" index="0" instance=ExtResource( 1 )]
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[node name="Arm" parent="Torso/FrontRight/Limb" index="0" instance=ExtResource( 1 )]
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key = 83
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key = 87
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[node name="Torso2" parent="." instance=ExtResource( 3 )]
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[node name="Torso2" parent="." instance=ExtResource( 3 )]
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transform = Transform( -1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 2, -10 )
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[node name="Arm" parent="Torso2/FrontLeft/Limb" index="0" instance=ExtResource( 1 )]
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[node name="Arm" parent="Torso2/FrontLeft/Limb" index="0" instance=ExtResource( 1 )]
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transform = Transform( 1, 2.84217e-14, 0, -2.84217e-14, 1, 0, 0, 0, 1, 0, 0, 0 )
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transform = Transform( 1, 2.84217e-14, 0, -2.84217e-14, 1, 0, 0, 0, 1, 0, 0, 0 )
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key = 79
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[node name="Arm" parent="Torso2/FrontRight/Limb" index="0" instance=ExtResource( 1 )]
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[node name="Arm" parent="Torso2/FrontRight/Limb" index="0" instance=ExtResource( 1 )]
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key = 80
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[node name="CameraFocus" type="Spatial" parent="."]
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script = ExtResource( 6 )
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[node name="Camera" type="Camera" parent="CameraFocus"]
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transform = Transform( -4.2222e-08, -0.707107, 0.707107, -1.13133e-08, 0.707107, 0.707107, -1, 2.18557e-08, -3.78552e-08, 19, 17, -2 )
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[editable path="Torso"]
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[editable path="Torso"]
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