Fix wings height and cost

This commit is contained in:
karl 2020-02-02 16:23:07 +01:00
parent 5ca5956b70
commit f88b07863a
2 changed files with 2 additions and 2 deletions

View File

@ -15,7 +15,7 @@ func action():
anim.play("ArmatureAction") anim.play("ArmatureAction")
var offset = transform.basis.xform(Vector3.ZERO) var offset = transform.basis.xform(Vector3.ZERO)
var direction = (-base.transform.basis.z).normalized() * 30.0 var direction = (-base.transform.basis.z).normalized() * 20.0
base.apply_impulse(offset, direction) base.apply_impulse(offset, direction)

View File

@ -20,7 +20,7 @@ shape = SubResource( 1 )
transform = Transform( -0.517952, -0.85541, 1.14363e-07, 4.41231e-09, 1.31023e-07, 1, -0.85541, 0.517952, -6.40892e-08, 1.08802, 0.236862, -3.57712 ) transform = Transform( -0.517952, -0.85541, 1.14363e-07, 4.41231e-09, 1.31023e-07, 1, -0.85541, 0.517952, -6.40892e-08, 1.08802, 0.236862, -3.57712 )
[node name="Timer" type="Timer" parent="." index="3"] [node name="Timer" type="Timer" parent="." index="3"]
wait_time = 1.5 wait_time = 2.5
one_shot = true one_shot = true
[editable path="Mesh"] [editable path="Mesh"]