440 lines
16 KiB
Plaintext
440 lines
16 KiB
Plaintext
[gd_scene load_steps=14 format=2]
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[ext_resource path="res://Level/Interactables/Keycard/Keycard.tscn" type="PackedScene" id=1]
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[ext_resource path="res://Level/Interactables/Keycard/Keycard2.tscn" type="PackedScene" id=2]
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[ext_resource path="res://Level/Buildings/DoubleDoorWall.tscn" type="PackedScene" id=3]
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[ext_resource path="res://Level/Buildings/DoorWall.tscn" type="PackedScene" id=4]
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[ext_resource path="res://Level/Interactables/Door/Door.tscn" type="PackedScene" id=5]
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[ext_resource path="res://Level/Interactables/FactoryMachines/FactoryGameplay.tscn" type="PackedScene" id=6]
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[ext_resource path="res://Level/Decoration/Statue.tscn" type="PackedScene" id=7]
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[ext_resource path="res://Characters/Player/Player.tscn" type="PackedScene" id=8]
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[sub_resource type="BoxShape" id=1]
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[sub_resource type="BoxShape" id=2]
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[sub_resource type="CubeMesh" id=3]
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[sub_resource type="CubeMesh" id=4]
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[sub_resource type="BoxShape" id=5]
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[node name="InFactory" type="Spatial"]
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[node name="Architecture" type="Spatial" parent="."]
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[node name="Cheat (delete later)" type="Spatial" parent="Architecture"]
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[node name="Keycard" parent="Architecture/Cheat (delete later)" instance=ExtResource( 1 )]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -1, 1, -3 )
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card_lvl = 1
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[node name="Keycard2" parent="Architecture/Cheat (delete later)" instance=ExtResource( 2 )]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -10, 1, -38 )
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[node name="OutsideEntry" type="Area" parent="Architecture" groups=[
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"OutsideEntry",
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]]
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editor/display_folded = true
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[node name="CollisionShape" type="CollisionShape" parent="Architecture/OutsideEntry"]
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transform = Transform( 6.4742, 0, 0, 0, 1, 0, 0, 0, 4.02915, -24.461, 0, 2.21844 )
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shape = SubResource( 1 )
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[node name="Floor" type="StaticBody" parent="Architecture"]
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transform = Transform( 100, 0, 0, 0, 1, 0, 0, 0, 100, 0, -1, 0 )
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collision_layer = 3
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[node name="CollisionShape" type="CollisionShape" parent="Architecture/Floor"]
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shape = SubResource( 2 )
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[node name="MeshInstance" type="MeshInstance" parent="Architecture/Floor"]
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layers = 3
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mesh = SubResource( 3 )
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material/0 = null
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[node name="EntryHall" type="Spatial" parent="Architecture"]
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editor/display_folded = true
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[node name="DoubleDoorWall" parent="Architecture/EntryHall" instance=ExtResource( 3 )]
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transform = Transform( -1, 0, -8.74228e-008, 0, 1, 0, 8.74228e-008, 0, -1, 0, 0, 1.8 )
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[node name="DoorWall" parent="Architecture/EntryHall" instance=ExtResource( 4 )]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -12, 0, 2 )
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visible = false
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[node name="SideWall1" type="StaticBody" parent="Architecture/EntryHall"]
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editor/display_folded = true
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transform = Transform( 0.2, 0, 0, 0, 2.5, 0, 0, 0, 10, 4, 2.5, -8 )
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collision_layer = 3
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[node name="MeshInstance" type="MeshInstance" parent="Architecture/EntryHall/SideWall1"]
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layers = 3
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mesh = SubResource( 4 )
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material/0 = null
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[node name="CollisionShape" type="CollisionShape" parent="Architecture/EntryHall/SideWall1"]
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shape = SubResource( 5 )
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[node name="SideWall2" type="StaticBody" parent="Architecture/EntryHall"]
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editor/display_folded = true
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transform = Transform( 0.2, 0, 0, 0, 2.5, 0, 0, 0, 10, -4, 2.5, -8 )
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collision_layer = 3
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[node name="MeshInstance" type="MeshInstance" parent="Architecture/EntryHall/SideWall2"]
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layers = 3
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mesh = SubResource( 4 )
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material/0 = null
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[node name="CollisionShape" type="CollisionShape" parent="Architecture/EntryHall/SideWall2"]
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shape = SubResource( 5 )
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[node name="Ceiling" type="StaticBody" parent="Architecture/EntryHall"]
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editor/display_folded = true
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transform = Transform( 4.2, 0, 0, 0, 0.2, 0, 0, 0, 10, 0, 5.2, -8 )
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collision_layer = 3
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[node name="MeshInstance" type="MeshInstance" parent="Architecture/EntryHall/Ceiling"]
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layers = 3
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mesh = SubResource( 4 )
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material/0 = null
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[node name="CollisionShape" type="CollisionShape" parent="Architecture/EntryHall/Ceiling"]
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shape = SubResource( 5 )
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[node name="DoubleDoorWall2" parent="Architecture/EntryHall" instance=ExtResource( 3 )]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -17.8 )
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[node name="FactoryRoomWalls" type="Spatial" parent="Architecture"]
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[node name="SideWall" type="StaticBody" parent="Architecture/FactoryRoomWalls"]
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editor/display_folded = true
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transform = Transform( 4, 0, 0, 0, 4, 0, 0, 0, 0.2, 8, 4, -17.8 )
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collision_layer = 3
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[node name="MeshInstance" type="MeshInstance" parent="Architecture/FactoryRoomWalls/SideWall"]
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layers = 3
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mesh = SubResource( 4 )
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material/0 = null
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[node name="CollisionShape" type="CollisionShape" parent="Architecture/FactoryRoomWalls/SideWall"]
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shape = SubResource( 5 )
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[node name="SideWall2" type="StaticBody" parent="Architecture/FactoryRoomWalls"]
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editor/display_folded = true
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transform = Transform( 4, 0, 0, 0, 4, 0, 0, 0, 0.2, -8, 4, -17.8 )
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collision_layer = 3
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[node name="MeshInstance" type="MeshInstance" parent="Architecture/FactoryRoomWalls/SideWall2"]
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layers = 3
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mesh = SubResource( 4 )
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material/0 = null
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[node name="CollisionShape" type="CollisionShape" parent="Architecture/FactoryRoomWalls/SideWall2"]
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shape = SubResource( 5 )
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[node name="SideWall3" type="StaticBody" parent="Architecture/FactoryRoomWalls"]
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editor/display_folded = true
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transform = Transform( 4, 0, 0, 0, 1.5, 0, 0, 0, 0.2, 0, 6.5, -17.8 )
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collision_layer = 3
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[node name="MeshInstance" type="MeshInstance" parent="Architecture/FactoryRoomWalls/SideWall3"]
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layers = 3
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mesh = SubResource( 4 )
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material/0 = null
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[node name="CollisionShape" type="CollisionShape" parent="Architecture/FactoryRoomWalls/SideWall3"]
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shape = SubResource( 5 )
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[node name="SideWall4" type="StaticBody" parent="Architecture/FactoryRoomWalls"]
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editor/display_folded = true
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transform = Transform( 0.2, 0, 0, 0, 4, 0, 0, 0, 8.2, 11.8, 4, -25.8 )
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collision_layer = 3
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[node name="MeshInstance" type="MeshInstance" parent="Architecture/FactoryRoomWalls/SideWall4"]
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layers = 3
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mesh = SubResource( 4 )
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material/0 = null
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[node name="CollisionShape" type="CollisionShape" parent="Architecture/FactoryRoomWalls/SideWall4"]
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shape = SubResource( 5 )
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[node name="SideWall5" type="StaticBody" parent="Architecture/FactoryRoomWalls"]
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editor/display_folded = true
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transform = Transform( 0.2, 0, 0, 0, 4, 0, 0, 0, 8.2, -11.8, 4, -25.8 )
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collision_layer = 3
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[node name="MeshInstance" type="MeshInstance" parent="Architecture/FactoryRoomWalls/SideWall5"]
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layers = 3
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mesh = SubResource( 4 )
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material/0 = null
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[node name="CollisionShape" type="CollisionShape" parent="Architecture/FactoryRoomWalls/SideWall5"]
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shape = SubResource( 5 )
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[node name="BackWall" type="StaticBody" parent="Architecture/FactoryRoomWalls"]
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editor/display_folded = true
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transform = Transform( 9, 0, 0, 0, 4, 0, 0, 0, 0.2, -3, 4, -33.8 )
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collision_layer = 3
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[node name="MeshInstance" type="MeshInstance" parent="Architecture/FactoryRoomWalls/BackWall"]
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layers = 3
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mesh = SubResource( 4 )
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material/0 = null
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[node name="CollisionShape" type="CollisionShape" parent="Architecture/FactoryRoomWalls/BackWall"]
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shape = SubResource( 5 )
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[node name="BackWall2" type="StaticBody" parent="Architecture/FactoryRoomWalls"]
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editor/display_folded = true
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transform = Transform( 2, 0, 0, 0, 4, 0, 0, 0, 0.2, 10, 4, -33.8 )
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collision_layer = 2
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[node name="MeshInstance" type="MeshInstance" parent="Architecture/FactoryRoomWalls/BackWall2"]
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layers = 2
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mesh = SubResource( 4 )
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material/0 = null
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[node name="CollisionShape" type="CollisionShape" parent="Architecture/FactoryRoomWalls/BackWall2"]
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shape = SubResource( 5 )
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[node name="BackWall3" type="StaticBody" parent="Architecture/FactoryRoomWalls"]
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editor/display_folded = true
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transform = Transform( 1, 0, 0, 0, 2.7, 0, 0, 0, 0.2, 7, 5.7, -33.8 )
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collision_layer = 2
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[node name="MeshInstance" type="MeshInstance" parent="Architecture/FactoryRoomWalls/BackWall3"]
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layers = 2
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mesh = SubResource( 4 )
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material/0 = null
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[node name="CollisionShape" type="CollisionShape" parent="Architecture/FactoryRoomWalls/BackWall3"]
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shape = SubResource( 5 )
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[node name="BackWallMasked" type="StaticBody" parent="Architecture/FactoryRoomWalls"]
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editor/display_folded = true
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transform = Transform( 3, 0, 0, 0, 4, 0, 0, 0, 0.2, 9, 4, -33.8 )
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collision_layer = 0
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collision_mask = 0
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[node name="MeshInstance" type="MeshInstance" parent="Architecture/FactoryRoomWalls/BackWallMasked"]
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mesh = SubResource( 4 )
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material/0 = null
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[node name="CollisionShape" type="CollisionShape" parent="Architecture/FactoryRoomWalls/BackWallMasked"]
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shape = SubResource( 5 )
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[node name="BackWallTrue" type="Spatial" parent="Architecture/FactoryRoomWalls"]
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transform = Transform( -1, 0, -8.74228e-008, 0, 1, 0, 8.74228e-008, 0, -1, 8, 1.5, -33.8 )
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[node name="Door" parent="Architecture/FactoryRoomWalls/BackWallTrue" instance=ExtResource( 5 )]
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editor/display_folded = true
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collision_layer = 3
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collision_mask = 3
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invert_open = true
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card_door = true
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door_lvl = 1
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[node name="DoorMesh" parent="Architecture/FactoryRoomWalls/BackWallTrue/Door" index="0"]
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editor/display_folded = true
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layers = 2
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[node name="Outline" parent="Architecture/FactoryRoomWalls/BackWallTrue/Door/DoorMesh" index="0"]
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layers = 2
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[node name="KnobMesh" parent="Architecture/FactoryRoomWalls/BackWallTrue/Door" index="1"]
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layers = 2
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[node name="KnobMesh2" parent="Architecture/FactoryRoomWalls/BackWallTrue/Door" index="2"]
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layers = 2
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[node name="Ceiling" type="StaticBody" parent="Architecture/FactoryRoomWalls"]
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editor/display_folded = true
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transform = Transform( 12, 0, 0, 0, 0.2, 0, 0, 0, 8.2, 0, 8.2, -25.8 )
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collision_layer = 3
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[node name="MeshInstance" type="MeshInstance" parent="Architecture/FactoryRoomWalls/Ceiling"]
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layers = 3
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mesh = SubResource( 4 )
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material/0 = null
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[node name="CollisionShape" type="CollisionShape" parent="Architecture/FactoryRoomWalls/Ceiling"]
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shape = SubResource( 5 )
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[node name="FactoryRoomInterior" type="Spatial" parent="Architecture"]
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editor/display_folded = true
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[node name="PipeGame" parent="Architecture/FactoryRoomInterior" instance=ExtResource( 6 )]
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transform = Transform( 1, 0, 0, 0, -4.37114e-008, -1, 0, 1, -4.37114e-008, 0, 2, -34.4 )
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[node name="StatueBlock" type="StaticBody" parent="Architecture/FactoryRoomInterior"]
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editor/display_folded = true
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transform = Transform( 1.2, 0, 0, 0, 0.25, 0, 0, 0, 1.5, 9.5, 0.25, -25.8 )
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collision_layer = 3
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[node name="MeshInstance" type="MeshInstance" parent="Architecture/FactoryRoomInterior/StatueBlock"]
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layers = 3
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mesh = SubResource( 4 )
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material/0 = null
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[node name="CollisionShape" type="CollisionShape" parent="Architecture/FactoryRoomInterior/StatueBlock"]
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shape = SubResource( 5 )
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[node name="Statue" parent="Architecture/FactoryRoomInterior" instance=ExtResource( 7 )]
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transform = Transform( -7.86805e-008, 0, -2.5, 0, 1.8, 0, 1.8, 0, -1.09278e-007, 9.5, 0.5, -25.8 )
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[node name="OfficeSpace" type="Spatial" parent="Architecture"]
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[node name="Wall" type="StaticBody" parent="Architecture/OfficeSpace"]
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editor/display_folded = true
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transform = Transform( 23, 0, 0, 0, 2, 0, 0, 0, 0.2, 16, 2, -36.8 )
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collision_layer = 3
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[node name="MeshInstance" type="MeshInstance" parent="Architecture/OfficeSpace/Wall"]
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layers = 3
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mesh = SubResource( 4 )
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material/0 = null
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[node name="CollisionShape" type="CollisionShape" parent="Architecture/OfficeSpace/Wall"]
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shape = SubResource( 5 )
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[node name="Wall2" type="StaticBody" parent="Architecture/OfficeSpace"]
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editor/display_folded = true
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transform = Transform( 0.2, 0, 0, 0, 2, 0, 0, 0, 3, -10.3, 2, -36.8 )
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collision_layer = 3
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[node name="MeshInstance" type="MeshInstance" parent="Architecture/OfficeSpace/Wall2"]
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layers = 3
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mesh = SubResource( 4 )
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material/0 = null
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[node name="CollisionShape" type="CollisionShape" parent="Architecture/OfficeSpace/Wall2"]
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shape = SubResource( 5 )
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[node name="Wall3" type="StaticBody" parent="Architecture/OfficeSpace"]
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editor/display_folded = true
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transform = Transform( 0.2, 0, 0, 0, 2, 0, 0, 0, 1.5, -6.8, 2, -38.2 )
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collision_layer = 3
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[node name="MeshInstance" type="MeshInstance" parent="Architecture/OfficeSpace/Wall3"]
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layers = 3
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mesh = SubResource( 4 )
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|
material/0 = null
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[node name="CollisionShape" type="CollisionShape" parent="Architecture/OfficeSpace/Wall3"]
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shape = SubResource( 5 )
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[node name="Wall4" type="StaticBody" parent="Architecture/OfficeSpace"]
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editor/display_folded = true
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transform = Transform( 0.3, 0, 0, 0, 2, 0, 0, 0, 0.2, -7.25, 2, -39.4 )
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collision_layer = 3
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|
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[node name="MeshInstance" type="MeshInstance" parent="Architecture/OfficeSpace/Wall4"]
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layers = 3
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|
mesh = SubResource( 4 )
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|
material/0 = null
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|
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[node name="CollisionShape" type="CollisionShape" parent="Architecture/OfficeSpace/Wall4"]
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shape = SubResource( 5 )
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|
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[node name="Wall5" type="StaticBody" parent="Architecture/OfficeSpace"]
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|
editor/display_folded = true
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|
transform = Transform( 0.3, 0, 0, 0, 2, 0, 0, 0, 0.2, -9.85, 2, -39.4 )
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|
collision_layer = 3
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|
|
|
[node name="MeshInstance" type="MeshInstance" parent="Architecture/OfficeSpace/Wall5"]
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|
layers = 3
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|
mesh = SubResource( 4 )
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|
material/0 = null
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|
|
|
[node name="CollisionShape" type="CollisionShape" parent="Architecture/OfficeSpace/Wall5"]
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|
shape = SubResource( 5 )
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|
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[node name="Wall6" type="StaticBody" parent="Architecture/OfficeSpace"]
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|
editor/display_folded = true
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|
transform = Transform( 1, 0, 0, 0, 0.5, 0, 0, 0, 0.2, -8.55, 3.5, -39.4 )
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collision_layer = 3
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|
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[node name="MeshInstance" type="MeshInstance" parent="Architecture/OfficeSpace/Wall6"]
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|
layers = 3
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|
mesh = SubResource( 4 )
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|
material/0 = null
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|
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|
[node name="CollisionShape" type="CollisionShape" parent="Architecture/OfficeSpace/Wall6"]
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|
shape = SubResource( 5 )
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|
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|
[node name="Wall7" type="StaticBody" parent="Architecture/OfficeSpace"]
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|
editor/display_folded = true
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|
transform = Transform( 4, 0, 0, 0, 2, 0, 0, 0, 0.2, 16, 2, -33.8 )
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|
collision_layer = 3
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|
|
|
[node name="MeshInstance" type="MeshInstance" parent="Architecture/OfficeSpace/Wall7"]
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|
layers = 3
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|
mesh = SubResource( 4 )
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|
material/0 = null
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|
|
|
[node name="CollisionShape" type="CollisionShape" parent="Architecture/OfficeSpace/Wall7"]
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|
shape = SubResource( 5 )
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|
|
|
[node name="Wall8" type="StaticBody" parent="Architecture/OfficeSpace"]
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|
editor/display_folded = true
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|
transform = Transform( 0.2, 0, 0, 0, 2, 0, 0, 0, 16.5, 38.8, 2, -20.5 )
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|
collision_layer = 3
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|
|
|
[node name="MeshInstance" type="MeshInstance" parent="Architecture/OfficeSpace/Wall8"]
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|
layers = 3
|
|
mesh = SubResource( 4 )
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|
material/0 = null
|
|
|
|
[node name="CollisionShape" type="CollisionShape" parent="Architecture/OfficeSpace/Wall8"]
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|
shape = SubResource( 5 )
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|
|
|
[node name="Wall9" type="StaticBody" parent="Architecture/OfficeSpace"]
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|
editor/display_folded = true
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|
transform = Transform( 0.2, 0, 0, 0, 2, 0, 0, 0, 6.8, 11.8, 2, -10.8 )
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|
collision_layer = 3
|
|
|
|
[node name="MeshInstance" type="MeshInstance" parent="Architecture/OfficeSpace/Wall9"]
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|
layers = 3
|
|
mesh = SubResource( 4 )
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|
material/0 = null
|
|
|
|
[node name="CollisionShape" type="CollisionShape" parent="Architecture/OfficeSpace/Wall9"]
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|
shape = SubResource( 5 )
|
|
|
|
[node name="Wall10" type="StaticBody" parent="Architecture/OfficeSpace"]
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|
transform = Transform( 13.5, 0, 0, 0, 2, 0, 0, 0, 0.2, 25.2, 2, -4.2 )
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|
collision_layer = 3
|
|
|
|
[node name="MeshInstance" type="MeshInstance" parent="Architecture/OfficeSpace/Wall10"]
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|
layers = 3
|
|
mesh = SubResource( 4 )
|
|
material/0 = null
|
|
|
|
[node name="CollisionShape" type="CollisionShape" parent="Architecture/OfficeSpace/Wall10"]
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|
shape = SubResource( 5 )
|
|
|
|
[node name="Ceiling" type="StaticBody" parent="Architecture/OfficeSpace"]
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|
editor/display_folded = true
|
|
transform = Transform( 15.2, 0, 0, 0, 0.2, 0, 0, 0, 3, 4.8, 3.8, -36.8 )
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|
collision_layer = 3
|
|
|
|
[node name="MeshInstance" type="MeshInstance" parent="Architecture/OfficeSpace/Ceiling"]
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|
layers = 3
|
|
mesh = SubResource( 4 )
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material/0 = null
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|
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[node name="CollisionShape" type="CollisionShape" parent="Architecture/OfficeSpace/Ceiling"]
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shape = SubResource( 5 )
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|
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[node name="Door" parent="Architecture/OfficeSpace" instance=ExtResource( 5 )]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -9.55, 1.5, -39.5 )
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invert_open = true
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card_door = true
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|
door_lvl = 2
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|
|
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[node name="Player" parent="." instance=ExtResource( 8 )]
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|
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 4, 0 )
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|
|
|
[editable path="Architecture/FactoryRoomWalls/BackWallTrue/Door"]
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