retrace/Characters/Player/Player.tscn
2019-11-21 12:36:41 +01:00

153 lines
4.8 KiB
Plaintext

[gd_scene load_steps=15 format=2]
[ext_resource path="res://Characters/Player/Player.gd" type="Script" id=1]
[ext_resource path="res://Characters/Player/PillCameras.gd" type="Script" id=2]
[ext_resource path="res://Shaders/PillScreenRenderer.shader" type="Shader" id=3]
[ext_resource path="res://Characters/Player/Footsteps.gd" type="Script" id=4]
[ext_resource path="res://Resources/Audio/Step.wav" type="AudioStream" id=5]
[ext_resource path="res://Characters/Player/UI/UI.tscn" type="PackedScene" id=6]
[ext_resource path="res://Characters/Player/PillTaker.gd" type="Script" id=7]
[sub_resource type="ViewportTexture" id=7]
viewport_path = NodePath("Body/PillCameras/MaskedView")
[sub_resource type="ViewportTexture" id=8]
viewport_path = NodePath("Body/PillCameras/TrueView")
[sub_resource type="ShaderMaterial" id=6]
resource_local_to_scene = true
shader = ExtResource( 3 )
shader_param/mask_factor = 0.5
shader_param/true_view = SubResource( 8 )
shader_param/masked_view = SubResource( 7 )
[sub_resource type="CylinderShape" id=1]
[sub_resource type="Animation" id=2]
resource_name = "Walk"
length = 0.8
loop = true
tracks/0/type = "value"
tracks/0/path = NodePath("Body/PillCameras:translation")
tracks/0/interp = 2
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0, 0.2, 0.4, 0.6 ),
"transitions": PoolRealArray( 1, 1, 1, 1 ),
"update": 0,
"values": [ Vector3( 0, 1.8, 0 ), Vector3( -0.1, 1.9, 0 ), Vector3( 0, 1.8, 0 ), Vector3( 0.1, 1.9, 0 ) ]
}
tracks/1/type = "method"
tracks/1/path = NodePath("Footsteps")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0.3, 0.7 ),
"transitions": PoolRealArray( 1, 1 ),
"values": [ {
"args": [ ],
"method": "play_footstep"
}, {
"args": [ ],
"method": "play_footstep"
} ]
}
[sub_resource type="AudioStreamRandomPitch" id=3]
audio_stream = ExtResource( 5 )
random_pitch = 1.3
[sub_resource type="CapsuleMesh" id=4]
[node name="Player" type="KinematicBody" groups=[
"Player",
]]
collision_layer = 7
collision_mask = 7
script = ExtResource( 1 )
body_nodepath = NodePath("Body")
lookingAt_nodepath = NodePath("Body/PillCameras/LookingAt")
animation_nodepath = NodePath("AnimationPlayer")
ui_interact_nodepath = NodePath("HUD/PressInteract")
camera_nodepath = NodePath("Body/PillCameras")
[node name="Body" type="Spatial" parent="."]
[node name="PillCameras" type="Spatial" parent="Body"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0625, 1.85, 0 )
script = ExtResource( 2 )
[node name="LookingAt" type="RayCast" parent="Body/PillCameras"]
transform = Transform( -1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 0, 0 )
enabled = true
cast_to = Vector3( 0, 0, 2 )
[node name="Listener" type="Listener" parent="Body/PillCameras"]
current = true
[node name="TrueView" type="Viewport" parent="Body/PillCameras"]
size = Vector2( 1024, 600 )
render_target_update_mode = 3
[node name="TrueCamera" type="Camera" parent="Body/PillCameras/TrueView"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0625, 1.85, 0 )
cull_mask = 2
current = true
[node name="MaskedView" type="Viewport" parent="Body/PillCameras"]
size = Vector2( 1024, 600 )
render_target_update_mode = 3
[node name="MaskedCamera" type="Camera" parent="Body/PillCameras/MaskedView"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0625, 1.85, 0 )
cull_mask = 1
current = true
[node name="ScreenTexture" type="ColorRect" parent="Body/PillCameras"]
material = SubResource( 6 )
anchor_right = 1.0
anchor_bottom = 1.0
mouse_filter = 2
[node name="TrueCameraRemoteTransform" type="RemoteTransform" parent="Body/PillCameras"]
remote_path = NodePath("../TrueView/TrueCamera")
[node name="MaskedCameraRemoteTransform" type="RemoteTransform" parent="Body/PillCameras"]
remote_path = NodePath("../MaskedView/MaskedCamera")
[node name="Collider" type="CollisionShape" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0 )
shape = SubResource( 1 )
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
autoplay = "Walk"
anims/Walk = SubResource( 2 )
[node name="Footsteps" type="Spatial" parent="."]
script = ExtResource( 4 )
[node name="Footstep1" type="AudioStreamPlayer3D" parent="Footsteps"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 1 )
stream = SubResource( 3 )
unit_db = -25.0
pitch_scale = 1.5
[node name="HUD" parent="." instance=ExtResource( 6 )]
[node name="PillTaker" type="Spatial" parent="."]
script = ExtResource( 7 )
[node name="Pill" type="Spatial" parent="PillTaker"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -1 )
[node name="MeshInstance" type="MeshInstance" parent="PillTaker/Pill"]
transform = Transform( 0.1, 0, 0, 0, -4.37114e-09, -0.1, 0, 0.1, -4.37114e-09, 0, 0, 0 )
mesh = SubResource( 4 )
material/0 = null
[editable path="HUD"]