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retrace
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karl
92c8e66e63
Collision also changes depending on pill status
...
Corresponds to visibility
2019-11-21 12:36:41 +01:00
Characters
Collision also changes depending on pill status
2019-11-21 12:36:41 +01:00
Global
Add shader which mixes true and masked view
2019-11-21 12:19:03 +01:00
Level
Collision also changes depending on pill status
2019-11-21 12:36:41 +01:00
Models
- added basic inventory and items (ugly but working!)
2019-11-19 13:46:44 +01:00
Resources
/Audio
Add footstep sound effect and animation
2019-11-20 23:52:11 +01:00
Shaders
Add shader which mixes true and masked view
2019-11-21 12:19:03 +01:00
Things
- added basic inventory and items (ugly but working!)
2019-11-19 13:46:44 +01:00
Util
- added Logger
2019-11-02 20:06:20 +01:00
.gitignore
Add export presets for pipeline
2019-10-27 17:58:08 +01:00
.gitlab-ci.yml
Add .gitlab-ci.yml
2019-10-27 17:59:13 +01:00
default_env.tres
Add NodeGroupNotifier to generalize PathNavigator
2019-10-30 00:48:24 +01:00
export_presets.cfg
Add HTML 5 export preset
2019-10-27 17:58:57 +01:00
icon.png
Add empty Godot project
2019-10-25 14:09:01 +02:00
icon.png.import
Add empty Godot project
2019-10-25 14:09:01 +02:00
LICENSE
Add LICENSE
2019-10-25 14:03:20 +02:00
project.godot
- added basic inventory and items (ugly but working!)
2019-11-19 13:46:44 +01:00
README.md
Initial commit
2019-10-25 14:02:13 +02:00
README.md
Retrace
Description
No description provided
Readme
77
MiB
Languages
GDScript
98.8%
GLSL
1.2%