retrace/Level/Buildings/DoubleDoorWall.tscn
2020-01-29 00:28:20 +01:00

114 lines
3.3 KiB
Plaintext

[gd_scene load_steps=4 format=2]
[ext_resource path="res://Level/Interactables/Door/Door.tscn" type="PackedScene" id=1]
[sub_resource type="CubeMesh" id=1]
[sub_resource type="BoxShape" id=2]
[node name="DoubleDoorWall" type="Spatial"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 2 )
[node name="WallPart1" type="StaticBody" parent="."]
transform = Transform( 1, 0, 0, 0, 1.5, 0, 0, 0, 0.1, -3, 1.5, 0.1 )
collision_layer = 3
[node name="MeshInstance" type="MeshInstance" parent="WallPart1"]
mesh = SubResource( 1 )
material/0 = null
[node name="MeshInstance2" type="MeshInstance" parent="WallPart1"]
layers = 2
mesh = SubResource( 1 )
material/0 = null
[node name="CollisionShape" type="CollisionShape" parent="WallPart1"]
shape = SubResource( 2 )
[node name="WallPart4" type="StaticBody" parent="."]
transform = Transform( 1, 0, 0, 0, 1.5, 0, 0, 0, 0.1, -3, 1.5, -0.1 )
collision_layer = 3
[node name="MeshInstance" type="MeshInstance" parent="WallPart4"]
mesh = SubResource( 1 )
material/0 = null
[node name="MeshInstance2" type="MeshInstance" parent="WallPart4"]
layers = 2
mesh = SubResource( 1 )
material/0 = null
[node name="CollisionShape" type="CollisionShape" parent="WallPart4"]
shape = SubResource( 2 )
[node name="WallPart2" type="StaticBody" parent="."]
transform = Transform( 1, 0, 0, 0, 1.5, 0, 0, 0, 0.1, 3, 1.5, 0.1 )
collision_layer = 3
[node name="MeshInstance" type="MeshInstance" parent="WallPart2"]
mesh = SubResource( 1 )
material/0 = null
[node name="MeshInstance2" type="MeshInstance" parent="WallPart2"]
layers = 2
mesh = SubResource( 1 )
material/0 = null
[node name="CollisionShape" type="CollisionShape" parent="WallPart2"]
shape = SubResource( 2 )
[node name="WallPart5" type="StaticBody" parent="."]
transform = Transform( 1, 0, 0, 0, 1.5, 0, 0, 0, 0.1, 3, 1.5, -0.1 )
collision_layer = 3
[node name="MeshInstance" type="MeshInstance" parent="WallPart5"]
mesh = SubResource( 1 )
material/0 = null
[node name="MeshInstance2" type="MeshInstance" parent="WallPart5"]
layers = 2
mesh = SubResource( 1 )
material/0 = null
[node name="CollisionShape" type="CollisionShape" parent="WallPart5"]
shape = SubResource( 2 )
[node name="WallPart3" type="StaticBody" parent="."]
transform = Transform( 4, 0, 0, 0, 1.2, 0, 0, 0, 0.1, 0, 4.2, 0.1 )
collision_layer = 3
[node name="MeshInstance" type="MeshInstance" parent="WallPart3"]
mesh = SubResource( 1 )
material/0 = null
[node name="MeshInstance2" type="MeshInstance" parent="WallPart3"]
layers = 2
mesh = SubResource( 1 )
material/0 = null
[node name="CollisionShape" type="CollisionShape" parent="WallPart3"]
shape = SubResource( 2 )
[node name="WallPart6" type="StaticBody" parent="."]
transform = Transform( 4, 0, 0, 0, 1.2, 0, 0, 0, 0.1, 0, 4.2, -0.1 )
collision_layer = 3
[node name="MeshInstance" type="MeshInstance" parent="WallPart6"]
mesh = SubResource( 1 )
material/0 = null
[node name="MeshInstance2" type="MeshInstance" parent="WallPart6"]
layers = 2
mesh = SubResource( 1 )
material/0 = null
[node name="CollisionShape" type="CollisionShape" parent="WallPart6"]
shape = SubResource( 2 )
[node name="Door" parent="." instance=ExtResource( 1 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -2, 1.5, 0 )
[node name="Door2" parent="." instance=ExtResource( 1 )]
transform = Transform( -1, 0, -8.74228e-008, 0, 1, 0, 8.74228e-008, 0, -1, 2, 1.5, 0 )
invert_open = true