Leon Palluch
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98cbef0649
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pipe colors slightly working, but not really
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2019-11-23 18:28:59 +01:00 |
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Ententerminator
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fb74bc51b9
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now with sandwich
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2019-11-23 15:39:03 +01:00 |
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5e72c7c699
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Change 'Things' to 'Interactables', new structure
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2019-11-22 12:19:22 +01:00 |
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6be42f3d7a
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Rename 'pills' to 'Pills' for consistency
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2019-11-22 12:16:08 +01:00 |
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a79ae2402b
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Move materials to their own top-level folder
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2019-11-22 12:15:51 +01:00 |
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696b1cf724
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Move Models to Resources
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2019-11-22 12:12:35 +01:00 |
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SlightlyObscure
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0c8b8e208a
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lever model
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2019-11-22 11:11:10 +01:00 |
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SlightlyObscure
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0d7fc95ed1
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forlorn plumming
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2019-11-21 23:52:54 +01:00 |
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Leon Palluch
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e0c708e8af
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Merge branch 'master' of https://gitlab.hexaquo.at/mga/retrace
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2019-11-21 21:46:15 +01:00 |
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Leon Palluch
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fc712e4ac8
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factory gameplay scene added
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2019-11-21 21:45:48 +01:00 |
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4bb474dbed
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final pill taking
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2019-11-21 14:17:28 +01:00 |
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a5f3e610a7
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animation for taking pills
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2019-11-21 13:50:49 +01:00 |
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fb5b6da3d3
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Merge branch 'master' of https://gitlab.hexaquo.at/mga/retrace
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2019-11-21 13:31:59 +01:00 |
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da7780fe81
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animation for pill taking
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2019-11-21 13:31:52 +01:00 |
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Ententerminator
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ccf8cc08bf
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automerge
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2019-11-21 13:28:31 +01:00 |
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Ententerminator
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7e0c17b5f7
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automarge
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2019-11-21 13:27:10 +01:00 |
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32ebab464b
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Add logger trace when footstep sound should play
Sound is not working currently on my machine... need to test
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2019-11-21 13:26:51 +01:00 |
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790734e2c1
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Add door open, door close sound effect files
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2019-11-21 13:26:35 +01:00 |
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Ententerminator
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0cd0c4e9b7
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added pill TRUEFORM
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2019-11-21 13:26:28 +01:00 |
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e09722ba4c
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Merge branch 'master' of https://gitlab.hexaquo.at/mga/retrace
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2019-11-21 12:46:16 +01:00 |
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9d82dbe521
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Tweaks for pill-based visuals and collision
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2019-11-21 12:45:44 +01:00 |
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51e263e83d
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Collision depends on pill level; works in World
World is now the default scene since the old one hasn't been modified
for this
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2019-11-21 12:37:54 +01:00 |
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0d8c940170
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Merge branch 'master' of https://gitlab.hexaquo.at/mga/retrace
# Conflicts:
# Characters/Player/Player.tscn
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2019-11-21 12:37:50 +01:00 |
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92c8e66e63
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Collision also changes depending on pill status
Corresponds to visibility
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2019-11-21 12:36:41 +01:00 |
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d16f88f39b
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added animation for PillTaking
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2019-11-21 12:22:55 +01:00 |
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09e0f32503
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Add shader which mixes true and masked view
Player now has 2 cameras (one true, one masked), each with a viewport,
which the shader alternates between based on the Pill factor.
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2019-11-21 12:19:03 +01:00 |
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4c683444dd
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PillTaker is now a spacial (due to its child need a position)
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2019-11-21 11:28:48 +01:00 |
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41e2d5b096
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moved "taking pill" to own script
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2019-11-21 11:25:59 +01:00 |
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233573ad44
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Merge branch 'master' of https://gitlab.hexaquo.at/mga/retrace
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2019-11-21 10:42:05 +01:00 |
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130584c4e2
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- using getter for receiving values from globals (pill _max)
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2019-11-21 10:41:57 +01:00 |
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bd3118c7b3
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Merge branch 'master' of https://gitlab.hexaquo.at/mga/retrace
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2019-11-21 10:33:45 +01:00 |
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d32c0f485b
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Fix mouse look movement
Weird things happened
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2019-11-21 10:33:26 +01:00 |
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0c3d96030b
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- ternary (conditional) operator in godot ! :D
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2019-11-21 08:31:40 +01:00 |
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ecfba2d7f3
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Fix whole HUD being hidden without interactable
This got mixed up in the merge I think...
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2019-11-20 23:53:42 +01:00 |
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8b83d6e7a3
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Tweak player movement speed variables
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2019-11-20 23:52:48 +01:00 |
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1cf65caed8
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Add footstep sound effect and animation
Sound is linked to Animation so it always plays when the camera nods
down
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2019-11-20 23:52:11 +01:00 |
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8403eb4716
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- able to use a leading underscore to define function arguments as unused
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2019-11-19 16:41:32 +01:00 |
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785254f98a
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- added basic inventory and items (ugly but working!)
- TODO: move inventory handling to global
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2019-11-19 13:46:44 +01:00 |
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2ce505fe78
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- set to Linux newlines
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2019-11-19 12:43:35 +01:00 |
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9599d80b62
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- preparations for HUD
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2019-11-19 12:08:11 +01:00 |
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SlightlyObscure
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343fa46c3c
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peaceful merge conflict
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2019-11-18 20:04:36 +01:00 |
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SlightlyObscure
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1024e9bc69
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added outline for interactions and key prompt
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2019-11-18 20:00:45 +01:00 |
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4f02c64752
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Add a Meldewesen to the basic level concept
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2019-11-18 18:58:53 +01:00 |
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d40c9af92f
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Move factory to own scene
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2019-11-18 18:32:38 +01:00 |
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SlightlyObscure
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469f254644
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removed an oppsie
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2019-11-18 18:25:57 +01:00 |
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SlightlyObscure
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95f354ed74
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Merge branch 'master' of https://gitlab.hexaquo.at/mga/retrace
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2019-11-18 18:17:02 +01:00 |
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SlightlyObscure
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6a0e9f791b
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key functionality + doors
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2019-11-18 18:16:46 +01:00 |
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99f352111b
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Merge branch 'master' of https://gitlab.hexaquo.at/mga/retrace
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2019-11-18 17:31:00 +01:00 |
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5e8db31103
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Add gameplay details to greyboxed level
Key and Meldewesen house
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2019-11-18 17:30:36 +01:00 |
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2bf8e0694b
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Add basic greyboxed level
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2019-11-18 17:19:51 +01:00 |
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