125 Commits

Author SHA1 Message Date
696b1cf724 Move Models to Resources 2019-11-22 12:12:35 +01:00
SlightlyObscure
0c8b8e208a lever model 2019-11-22 11:11:10 +01:00
SlightlyObscure
0d7fc95ed1 forlorn plumming 2019-11-21 23:52:54 +01:00
Leon Palluch
e0c708e8af Merge branch 'master' of https://gitlab.hexaquo.at/mga/retrace 2019-11-21 21:46:15 +01:00
Leon Palluch
fc712e4ac8 factory gameplay scene added 2019-11-21 21:45:48 +01:00
4bb474dbed final pill taking 2019-11-21 14:17:28 +01:00
a5f3e610a7 animation for taking pills 2019-11-21 13:50:49 +01:00
fb5b6da3d3 Merge branch 'master' of https://gitlab.hexaquo.at/mga/retrace 2019-11-21 13:31:59 +01:00
da7780fe81 animation for pill taking 2019-11-21 13:31:52 +01:00
Ententerminator
ccf8cc08bf automerge 2019-11-21 13:28:31 +01:00
Ententerminator
7e0c17b5f7 automarge 2019-11-21 13:27:10 +01:00
32ebab464b Add logger trace when footstep sound should play
Sound is not working currently on my machine... need to test
2019-11-21 13:26:51 +01:00
790734e2c1 Add door open, door close sound effect files 2019-11-21 13:26:35 +01:00
Ententerminator
0cd0c4e9b7 added pill TRUEFORM 2019-11-21 13:26:28 +01:00
e09722ba4c Merge branch 'master' of https://gitlab.hexaquo.at/mga/retrace 2019-11-21 12:46:16 +01:00
9d82dbe521 Tweaks for pill-based visuals and collision 2019-11-21 12:45:44 +01:00
51e263e83d Collision depends on pill level; works in World
World is now the default scene since the old one hasn't been modified
for this
2019-11-21 12:37:54 +01:00
0d8c940170 Merge branch 'master' of https://gitlab.hexaquo.at/mga/retrace
# Conflicts:
#	Characters/Player/Player.tscn
2019-11-21 12:37:50 +01:00
92c8e66e63 Collision also changes depending on pill status
Corresponds to visibility
2019-11-21 12:36:41 +01:00
d16f88f39b added animation for PillTaking 2019-11-21 12:22:55 +01:00
09e0f32503 Add shader which mixes true and masked view
Player now has 2 cameras (one true, one masked), each with a viewport,
which the shader alternates between based on the Pill factor.
2019-11-21 12:19:03 +01:00
4c683444dd PillTaker is now a spacial (due to its child need a position) 2019-11-21 11:28:48 +01:00
41e2d5b096 moved "taking pill" to own script 2019-11-21 11:25:59 +01:00
233573ad44 Merge branch 'master' of https://gitlab.hexaquo.at/mga/retrace 2019-11-21 10:42:05 +01:00
130584c4e2 - using getter for receiving values from globals (pill _max) 2019-11-21 10:41:57 +01:00
bd3118c7b3 Merge branch 'master' of https://gitlab.hexaquo.at/mga/retrace 2019-11-21 10:33:45 +01:00
d32c0f485b Fix mouse look movement
Weird things happened
2019-11-21 10:33:26 +01:00
0c3d96030b - ternary (conditional) operator in godot ! :D 2019-11-21 08:31:40 +01:00
ecfba2d7f3 Fix whole HUD being hidden without interactable
This got mixed up in the merge I think...
2019-11-20 23:53:42 +01:00
8b83d6e7a3 Tweak player movement speed variables 2019-11-20 23:52:48 +01:00
1cf65caed8 Add footstep sound effect and animation
Sound is linked to Animation so it always plays when the camera nods
down
2019-11-20 23:52:11 +01:00
8403eb4716 - able to use a leading underscore to define function arguments as unused 2019-11-19 16:41:32 +01:00
785254f98a - added basic inventory and items (ugly but working!)
- TODO: move inventory handling to global
2019-11-19 13:46:44 +01:00
2ce505fe78 - set to Linux newlines 2019-11-19 12:43:35 +01:00
9599d80b62 - preparations for HUD 2019-11-19 12:08:11 +01:00
SlightlyObscure
343fa46c3c peaceful merge conflict 2019-11-18 20:04:36 +01:00
SlightlyObscure
1024e9bc69 added outline for interactions and key prompt 2019-11-18 20:00:45 +01:00
4f02c64752 Add a Meldewesen to the basic level concept 2019-11-18 18:58:53 +01:00
d40c9af92f Move factory to own scene 2019-11-18 18:32:38 +01:00
SlightlyObscure
469f254644 removed an oppsie 2019-11-18 18:25:57 +01:00
SlightlyObscure
95f354ed74 Merge branch 'master' of https://gitlab.hexaquo.at/mga/retrace 2019-11-18 18:17:02 +01:00
SlightlyObscure
6a0e9f791b key functionality + doors 2019-11-18 18:16:46 +01:00
99f352111b Merge branch 'master' of https://gitlab.hexaquo.at/mga/retrace 2019-11-18 17:31:00 +01:00
5e8db31103 Add gameplay details to greyboxed level
Key and Meldewesen house
2019-11-18 17:30:36 +01:00
2bf8e0694b Add basic greyboxed level 2019-11-18 17:19:51 +01:00
b3c7cf25bc Increase view distance of player 2019-11-18 17:18:02 +01:00
SlightlyObscure
09ae350b9e mmmhhh fixes 2019-11-18 16:39:26 +01:00
2b809f9894 Move player camera up for a height of 2m
The player was previously just 1m tall, which is rather small
2019-11-18 16:33:02 +01:00
SlightlyObscure
892f85e8ad doors exist and can be opened 2019-11-18 16:15:20 +01:00
SlightlyObscure
67d95714f6 added models for keys 2019-11-17 23:35:56 +01:00