illuminate
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@ -19,9 +19,9 @@ mesh = SubResource( 1 )
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material/0 = SubResource( 2 )
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[node name="SpotLight" type="SpotLight" parent="."]
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transform = Transform( 1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0, -1, 0 )
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transform = Transform( 1, 0, 0, 0, -4.37114e-008, 1, 0, -1, -4.37114e-008, 0, -1, 0 )
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light_color = Color( 0.698039, 0.815686, 1, 1 )
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light_energy = 0.8
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light_energy = 2.0
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light_bake_mode = 0
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shadow_bias = 1.0
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shadow_contact = 0.5
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