Custom deleter
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027b560053
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5fbac41ab2
42
main.cpp
42
main.cpp
@ -34,14 +34,18 @@ int TestObject::instanceCount = 0;
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template<class T>
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template<class T>
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class UniquePtr {
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class UniquePtr {
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public:
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public:
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explicit UniquePtr(T *object) : object(object) {}
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/// Constructor without deleter
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explicit UniquePtr(T *object) : object(object), deleter(nullptr) {}
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/// Constructor with deleter
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UniquePtr(T *object, void (*deleter)(T*)) : object(object), deleter(deleter) {}
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/// Copy constructor
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/// Copy constructor
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/// Shouldn't be used, since the pointer wouldn't be unique otherwise
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/// Shouldn't be used, since the pointer wouldn't be unique otherwise
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UniquePtr(const UniquePtr &other) = delete;
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UniquePtr(const UniquePtr &other) = delete;
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/// Move constructor
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/// Move constructor
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UniquePtr(UniquePtr &&other) : object(other.object) {
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UniquePtr(UniquePtr &&other) : object(other.object), deleter(other.deleter) {
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other.object = nullptr;
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other.object = nullptr;
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}
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}
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@ -54,7 +58,7 @@ public:
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/// Destructor
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/// Destructor
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virtual ~UniquePtr() {
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virtual ~UniquePtr() {
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delete object;
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deleteObject();
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}
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}
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T operator*() const {
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T operator*() const {
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@ -79,35 +83,61 @@ public:
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/// Reset the internal pointer to null
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/// Reset the internal pointer to null
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void Reset() {
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void Reset() {
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delete object;
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deleteObject();
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object = nullptr;
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object = nullptr;
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}
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}
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/// Swaps the currently owned object with another
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/// Swaps the currently owned object with another
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void Swap(T *other) {
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void Swap(T *other) {
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delete object;
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deleteObject();
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object = other;
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object = other;
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}
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}
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private:
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private:
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T *object;
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T *object;
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void (*deleter)(T*);
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void deleteObject() {
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if (deleter != nullptr && object != nullptr) {
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deleter(object);
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} else {
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delete object;
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}
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}
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};
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};
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void customTestObjectDeleter(TestObject *object) {
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std::cout << "Custom deleter" << std::endl;
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delete object;
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}
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int main() {
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int main() {
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{
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{
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std::cout << "Constructing first pointer" << std::endl;
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std::cout << "Constructing first pointer" << std::endl;
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UniquePtr pointer = UniquePtr<TestObject>(new TestObject());
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UniquePtr pointer = UniquePtr<TestObject>(new TestObject());
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std::cout << "Calling test print via pointer" << std::endl;
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std::cout << "Calling test print via pointer if it bools to true" << std::endl;
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if (pointer) {
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pointer->testPrint();
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pointer->testPrint();
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}
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std::cout << "Swapping for new object" << std::endl;
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std::cout << "Swapping for new object" << std::endl;
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pointer.Swap(new TestObject());
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pointer.Swap(new TestObject());
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std::cout << "Move constructing new pointer" << std::endl;
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std::cout << "Move constructing new pointer" << std::endl;
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UniquePtr pointer2 = UniquePtr<TestObject>(std::move(pointer));
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UniquePtr pointer2 = UniquePtr<TestObject>(std::move(pointer));
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std::cout << "Constructing pointer with custom deleter" << std::endl;
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UniquePtr pointer3 = UniquePtr<TestObject>(new TestObject(), customTestObjectDeleter);
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std::cout << "Resetting that pointer" << std::endl;
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pointer3.Reset();
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if (pointer3) {
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std::cout << "This shouldn't happen!" << std::endl;
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}
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}
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}
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std::cout << std::endl << "All pointers should now be out of scope!" << std::endl;
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std::cout << std::endl << "All pointers should now be out of scope!" << std::endl;
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